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WinImages User's Manual

Table of Contents

  1 - Welcome
  2 - Technical Support
  3 - Enabling the Software
  4 - A Note from the Document Maintainer
  5 - EDP - Electronic Delivery Package
  6 - Legal Issues
    6.1 - Software Components
    6.2 - Ownership
    6.3 - Authorship
    6.4 - Software Copyright and Usage
    6.5 - Network Installations
    6.6 - Documentation Copyright and Usage
    6.7 - Copyright Venue and Right of Use
    6.8 - Other Copyrights
    6.9 - Transferability
    6.10 - Using Output from the Software
    6.11 - Backup
    6.12 - Disclaimer
  7 - Piracy
  8 - Documentation
    8.1 - Placing the documentation on your system
    8.2 - How To Use The Documentation
    8.3 - The Need for Printed Documentation
    8.4 - Why online documents?
  9 - Acknowledgments
  10 - Requirements
  11 - Installation
    11.1 - Application Components
  12 - Removal
    12.1 - Removing WinImages from your computer
    12.2 - Moving WinImages to a New Filesystem Location
    12.3 - Removing Default Installations
    12.4 - Removing Customized Installations
  13 - WinImages Overview
    13.1 - Image Views
      13.1.1 - Atomic Images
      13.1.2 - Layered Images
      13.1.3 - Magnification
      13.1.4 - Resolution Independence
      13.1.5 - Multiple View Handling
      13.1.6 - Multiple Images Loaded
      13.1.7 - Multiple Views on Image or Layer
      13.1.8 - Multiple View Magnifications
      13.1.9 - Multiple View Zones
      13.1.10 - Multiple View Types
    13.2 - Data Representation and Manipulation
      13.2.1 - Data Representation and Manipulation
      13.2.2 - Image Data
        13.2.2.1 - 24-bit
        13.2.2.2 - 32-bit
      13.2.3 - Ancillary Image Data
      13.2.4 - Promotion of Lesser Bit Depths and Maps
      13.2.5 - Demotion of Higher Bit Depths and Maps
      13.2.6 - Image Properties
      13.2.7 - Image Roles
        13.2.7.1 - Action Images
        13.2.7.2 - Source Images
        13.2.7.3 - Brush Images
        13.2.7.4 - Other image roles
        13.2.7.5 - Unassigned Images
      13.2.8 - Alpha Channels
      13.2.9 - Area Selection Transparency
        13.2.9.1 - Pixel Transfer Modes
      13.2.10 - Atomic Images
      13.2.11 - Layered Images
        13.2.11.1 - Controls and Options
        13.2.11.2 - Blend Modes
        13.2.11.3 - 77 Mode Types
        13.2.11.4 - Color Processing
        13.2.11.5 - Alpha Processing
        13.2.11.6 - Geometry Processing
        13.2.11.7 - Local Layers
        13.2.11.8 - Layer Effects
        13.2.11.9 - Flattening Never Required
      13.2.12 - Filmstrip
      13.2.13 - Heightfields
        13.2.13.1 - Grayscale
        13.2.13.2 - DEM (Digital Elevation Maps)
      13.2.14 - Textures
      13.2.15 - 3D Scenes
        13.2.15.1 - Object Definitions
        13.2.15.2 - Image Mapping
        13.2.15.3 - Bump Mapping
        13.2.15.4 - Decision Mapping
        13.2.15.5 - Algorithmic Texture Color Mapping
        13.2.15.6 - Algorithmic Texture Bump Mapping
        13.2.15.7 - Mathematical Expressions
        13.2.15.8 - Stacks and State Information
        13.2.15.9 - Keyframes and Animation
        13.2.15.10 - Extended Scene and Object Controls
      13.2.16 - Particle Systems
    13.3 - Area Selection
      13.3.1 - Modes
        13.3.1.1 - Immediate Action mode
        13.3.1.2 - Select, then Operate mode
      13.3.2 - Tools
        13.3.2.1 - Stroking and Regional Tools
        13.3.2.2 - Regional-Only tools
        13.3.2.3 - Text (Font)
        13.3.2.4 - Feathering
        13.3.2.5 - Color Keying
        13.3.2.6 - Boolean Tool Modifiers
        13.3.2.7 - Selection Aspect Ratio Control
        13.3.2.8 - Splattering
      13.3.3 - Undo and De-Undo
        13.3.3.1 - Number of Levels: 0 to infinity
        13.3.3.2 - Setting and Using the History
        13.3.3.3 - What is kept in the History
      13.3.4 - Color Keying Mechanisms
        13.3.4.1 - Wand Tool
        13.3.4.2 - Modifier-Based
        13.3.4.3 - Layer-based
    13.4 - Operations Toolbar Structure
      13.4.1 - Chapter Bar
      13.4.2 - Verse Bar
    13.5 - Operations on Pre-existing Images
      13.5.1 - Stills
        13.5.1.1 - Operations on Still Images with Static Results
        13.5.1.2 - Layered Image Manipulations
        13.5.1.3 - Effect Applications
      13.5.2 - Animations
        13.5.2.1 - Area Selection Animation and Morphing
        13.5.2.2 - Linear Interpolation
        13.5.2.3 - Splined Interpolation
        13.5.2.4 - Effect Parameter Animation
        13.5.2.5 - Linear
        13.5.2.6 - Splined
        13.5.2.7 - Operations on Still Images with Animated Results
        13.5.2.8 - Operations on Animated images with Static Results
        13.5.2.9 - Animated images with Animated Results
      13.5.3 - Operations (Processes, Effects or Filters) Available
        13.5.3.1 - Toolbar Based
        13.5.3.2 - Layer Based
        13.5.3.3 - Image Creation Based
        13.5.3.4 - Image Conversion Based
        13.5.3.5 - Data Export Based
      13.5.4 - Operation Parameter Controls
        13.5.4.1 - Numeric and Boolean
        13.5.4.2 - Graphical Profiles
          13.5.4.2.1 - Profile Controls
            13.5.4.2.1.1 - Directional Arrows
            13.5.4.2.1.2 - Enhance
            13.5.4.2.1.3 - Smooth
            13.5.4.2.1.4 - Symmetry
            13.5.4.2.1.5 - Close
        13.5.4.3 - Scripted
        13.5.4.4 - Trended
        13.5.4.5 - Global Presets
        13.5.4.6 - Saving and Loading Individual Operation Presets
        13.5.4.7 - Saving and Loading Entire Projects
    13.6 - Image Input
      13.6.1 - Still Frames
      13.6.2 - Streams of Sequenced Still Frames
    13.7 - Image Output
      13.7.1 - Format Conversion
      13.7.2 - Animation Output
        13.7.2.1 - Streams of Sequenced Still Frames
    13.8 - Tutorials
      13.8.1 - Basic
      13.8.2 - Advanced
      13.8.3 - Supplementary
    13.9 - The Basics - Getting Started
      13.9.1 - Setting the Environment for your first use of WinImages F/x
      13.9.2 - How WinImages F/x handles Image Views
        13.9.2.1 - View Sizing
        13.9.2.2 - Magnification of specific regions
        13.9.2.3 - Area Selections as they relate to view size
    13.10 - Using WinImages F/x to Process Single Still Images
    13.11 - Using WinImages F/x to Generate Animated Effects
    13.12 - Alpha Channels and Transparency
      13.12.1 - Transparency in Layered Images
      13.12.2 - Transparency in Area Selection Masking
    13.13 - Advanced Getting Started Tutorial
    13.14 - Using Layers
      13.14.1 - Introduction
        13.14.1.1 - What Are Layers?
        13.14.1.2 - Beginning With Layers
      13.14.2 - Step by Step through the Layers Dialog
        13.14.2.1 - Resize Master
        13.14.2.2 - Rename Base
        13.14.2.3 - Rename Layer
        13.14.2.4 - Create
        13.14.2.5 - Create, Zero, Scale and Rotate (Warp)
        13.14.2.6 - Attach
        13.14.2.7 - Detach
        13.14.2.8 - Destroy
        13.14.2.9 - Duplicate
        13.14.2.10 - Glow
        13.14.2.11 - Emboss
        13.14.2.12 - Save
        13.14.2.13 - Done
        13.14.2.14 - Layer Settings
        13.14.2.15 - Layer Modes
        13.14.2.16 - Quick Layer Mode Index
        13.14.2.17 - Nearer
        13.14.2.18 - Deeper
        13.14.2.19 - Offset
      13.14.3 - Layer Information
    13.15 - Layer Modes
      13.15.1 - General Layer Modes
      13.15.2 - Subtractive Color Space Layer Modes
      13.15.3 - Logical Layer Modes
    13.16 - Image Barrels
      13.16.1 - What's an Image Barrel?
      13.16.2 - Where can I get Image Barrels?
      13.16.3 - So, what's an Image Barrel used for?
      13.16.4 - What kinds of features and effects are available to be used with the pictures that come out of Image Barrels during a brush stroke?
    13.17 - WinImages F/x Tools
      13.17.1 - The Area Selection Tool Box
        13.17.1.1 - Area Selection Method 1 - Immediate Painting Method
        13.17.1.2 - Area Selection Method 2 - Draw First Method
      13.17.2 - The Operations Toolbar
      13.17.3 - Pull Down Menus
      13.17.4 - The Time Line
      13.17.5 - The Filmstrip
    13.18 - The Operations Caddy
      13.18.1 - Using the Operations Caddy
        13.18.1.1 - Creating an Operations Caddy
        13.18.1.2 - Adding Operators to the Caddy
        13.18.1.3 - Re-organizing Caddy Operators
        13.18.1.4 - Re-configuring the Caddy
        13.18.1.5 - Deleting operators from the Caddy
        13.18.1.6 - Identifying Operators in the Caddy
        13.18.1.7 - Saving Caddies
        13.18.1.8 - Loading Caddies
        13.18.1.9 - Making a Caddy Open on Program Start
  14 - Menu Operations
    14.1 - Index to Menu Commands
    14.2 - The File Menu
      14.2.1 - Load Image and the MRU submenu
        14.2.1.1 - Loading an Image File
        14.2.1.2 - Thumbnails
      14.2.2 - Save Image
      14.2.3 - Save Image As
      14.2.4 - JPEG Save Quality Preview
      14.2.5 - Manager
      14.2.6 - New Image
      14.2.7 - LNI — Last New Image
      14.2.8 - New Heightfield
      14.2.9 - Clone Image
      14.2.10 - Separate Image
      14.2.11 - Load DEM
      14.2.12 - Open Project
      14.2.13 - Save Project As
      14.2.14 - Close Project
      14.2.15 - Acquire Twain
      14.2.16 - Select Twain Source
      14.2.17 - Capture Screen
      14.2.18 - Print Image
      14.2.19 - Output Color Reduction
      14.2.20 - Preferences
      14.2.21 - Registration
      14.2.22 - MRU List
    14.3 - Image File Manager
      14.3.1 - General Information
      14.3.2 - Global Preferences
      14.3.3 - Operation
      14.3.4 - Context Menus
      14.3.5 - Overview
        14.3.5.1 - No Thumbnails Available
        14.3.5.2 - Thumbnails Available, but none are selected
        14.3.5.3 - Thumbnails Available, one or more selected
      14.3.6 - Keystrokes
      14.3.7 - Individual Features
      14.3.8 - Image Selection with the Mouse
      14.3.9 - Image Selection using a String Pattern
      14.3.10 - Select All Image Files
      14.3.11 - Invert Selection
      14.3.12 - Deselect All Image Files
      14.3.13 - Filtering the Images to be Displayed
      14.3.14 - Finding Images
      14.3.15 - Using the Image File Manager with the Time Line
      14.3.16 - Copy Single Image File to Clipboard
      14.3.17 - Cut Single Image File to Clipboard
      14.3.18 - Copy Image File Name to Clipboard
      14.3.19 - Print Single Image File
      14.3.20 - Copy Full Image File Name and Path to Clipboard
      14.3.21 - Sort All Image Files in Alphabetic Order
      14.3.22 - Sort All Image Files in Date Order
      14.3.23 - Sort All Image Files in Size order
      14.3.24 - Delete selected Image File(s)
      14.3.25 - Destroy selected Image File(s)
      14.3.26 - Move selected Image File(s)
      14.3.27 - Rename Single Image File
      14.3.28 - Thumbnail the current Directory
      14.3.29 - Re-Thumbnail selected Image File(s)
      14.3.30 - Auto Row/Column Size Selection
      14.3.31 - Preferences
      14.3.32 - Image Properties
    14.4 - Output Color Reduction
      14.4.1 - Output Color Reduction Controls
      14.4.2 - Use Default Palette
        14.4.2.1 - Use Gray Scale Palette
        14.4.2.2 - Use Loaded Effects Palette
        14.4.2.3 - Choose Palette Colors
        14.4.2.4 - Edit Palette
        14.4.2.5 - Update Effects Palette from Render
        14.4.2.6 - Lock Palette after First Frame
        14.4.2.7 - Ordered Dither
        14.4.2.8 - Error Diffusion Dither
        14.4.2.9 - Dither Amount
        14.4.2.10 - Creating Transparent Still GIF Images
      14.4.3 - Creating Non-Transparent Still GIF images
    14.5 - Which Color Reduction Method is Best?
    14.6 - The Texture Generator
      14.6.1 - General
      14.6.2 - Controls
      14.6.3 - Class
        14.6.3.1 - Name
        14.6.3.2 - Square Size
        14.6.3.3 - Seed
        14.6.3.4 - Depth
        14.6.3.5 - Turbulence
        14.6.3.6 - Max Dynamic
        14.6.3.7 - Inversion
        14.6.3.8 - Thresh
        14.6.3.9 - Illuminated
        14.6.3.10 - Type
    14.7 - The Edit Menu
      14.7.1 - Copy
      14.7.2 - Paste
    14.8 - The TimeLine Menu
      14.8.1 - Show Timeline
      14.8.2 - Squence Controls
      14.8.3 - Accumulate Changes
      14.8.4 - Inhibit Display
      14.8.5 - Hide Op Controls
      14.8.6 - Animation (File) Frame Rate (FX)
        14.8.6.1 - Millisconds per Frame
        14.8.6.2 - Frames per Second
        14.8.6.3 - Jiffies per Frame
      14.8.7 - Generate
    14.9 - The Display Menu
      14.9.1 - RGB 32-bit — 2 level B+W
      14.9.2 - Info on Display
      14.9.3 - Show Toolbar Text
      14.9.4 - Light Progress Bar
      14.9.5 - Size Windows
      14.9.6 - Maintain Aspect Ratio
      14.9.7 - Show Alpha in Views
      14.9.8 - Checkered Alpha
      14.9.9 - Set View Colors
        14.9.9.1 - Set Alpha Check Color
        14.9.9.2 - Set Alpha View Color
        14.9.9.3 - Set Filmstrip Blend Color
        14.9.9.4 - Set Off Image Color
        14.9.9.5 - Area Selection Marquee Color
        14.9.9.6 - Set Line Color 1
        14.9.9.7 - Set Line Color 2
        14.9.9.8 - Set Previous Color 1
        14.9.9.9 - Set Previous Color 2
        14.9.9.10 - Set Handle Color
      14.9.10 - Show Grid
      14.9.11 - Beep when Palette Changes
    14.10 - The Settings Menu
      14.10.1 - Change Working Method
      14.10.2 - Affect Alpha in View
      14.10.3 - Affect RGB Only
      14.10.4 - Affect Alpha Only
      14.10.5 - Number of Undo Levels
      14.10.6 - Controlling JPEG Chroma Subsampling
      14.10.7 - Modal Zoom
      14.10.8 - Keep a Log File
      14.10.9 - Show Chronograph
    14.11 - The Area Menu
      14.11.1 - Antialias Area Selections
      14.11.2 - Autofill
      14.11.3 - Autoclose
      14.11.4 - Pixel transfer Modes
      14.11.5 - Undo Last Selection
      14.11.6 - Clear Area Selection
      14.11.7 - Show Area Toolbox
      14.11.8 - Load Area Select File
      14.11.9 - Save Area Select File
      14.11.10 - Load I-Shape
      14.11.11 - Save I-Shape
      14.11.12 - Font Style
      14.11.13 - Shape From Center
      14.11.14 - Rectangle from Corner
      14.11.15 - Rounded Rectangle from Corner
      14.11.16 - Ellipse from Corner
      14.11.17 - Roundness
      14.11.18 - Color Wand Controls
      14.11.19 - Color Key Controls
        14.11.19.1 - Key on: RGB, Hue or Color Space
        14.11.19.2 - Medium / High Quality
        14.11.19.3 - New / Add Subtract
        14.11.19.4 - RGB / HSV Range
        14.11.19.5 - Grow
        14.11.19.6 - Load / Save Space
      14.11.20 - Feathering Controls
      14.11.21 - Transparency Controls
        14.11.21.1 - Transparency Level Slider
        14.11.21.2 - Edge Blending Control
        14.11.21.3 - Preset Edge Blends
      14.11.22 - Mask With Target Alpha
      14.11.23 - Opaque Fills
      14.11.24 - Splatter Controls
    14.12 - The Filmstrip Menu
      14.12.1 - Filmstrip Settings
      14.12.2 - Scroll Updates onto Filmstrip
      14.12.3 - Place Updates in Current Frame
      14.12.4 - Do Not Update Filmstrip
      14.12.5 - Animate Film
      14.12.6 - Animation Settings
        14.12.6.1 - Pong
        14.12.6.2 - Reverse
      14.12.7 - Show Filmstrip
      14.12.8 - Load Filmstrip
      14.12.9 - Save Filmstrip
      14.12.10 - Save Filmstrip as MNG ANIM
      14.12.11 - Save Filmstrip as GIF ANIM
      14.12.12 - Save Filmstrip as FLC
      14.12.13 - Save Filmstrip as 8-bit AVI
      14.12.14 - Save Filmstrip as 24-bit AVI
    14.13 - The Operations Menu
      14.13.1 - Show Operation Controls
      14.13.2 - Execute Operation
      14.13.3 - Load Op. Settings File
      14.13.4 - Save Op Settings File
      14.13.5 - Op Caddy On / Off
      14.13.6 - Configure Op Caddy
      14.13.7 - Load Op Caddy
      14.13.8 - Save Op Caddy
      14.13.9 - Operators
    14.14 - The Plugins Menu
    14.15 - The Window Menu
      14.15.1 - Open Another View
      14.15.2 - Display Alpha View
      14.15.3 - Image Information
      14.15.4 - Change Image Information
      14.15.5 - Play AVI
      14.15.6 - Open Views (list)
    14.16 - The Extras Menu
      14.16.1 - HTML Gradient Text
      14.16.2 - RAW to W3D triangle converter
        14.16.2.1 - 3D Exploration
    14.17 - The Help System in General
    14.18 - The Help Menu
      14.18.1 - About
      14.18.2 - Getting Started
      14.18.3 - On Layers
      14.18.4 - Display Quality
      14.18.5 - Keystrokes
      14.18.6 - Learn About Updates (via Internet)
      14.18.7 - Technical Support (via Internet)
      14.18.8 - Manual
      14.18.9 - Help Location
      14.18.10 - Visit Tip of The Day
      14.18.11 - Tip of The Day Location
      14.18.12 - System Information and memory Info
  15 - The Area Selection Toolbox
    15.1 - Method 1 - Immediate Painting Method
    15.2 - Method 2 - Draw First Method
    15.3 - Area Selections and Transparency
    15.4 - Path-Generating Area Tools
    15.5 - Area Tool Subindex
    15.6 - Freehand
    15.7 - Polygon
    15.8 - I-Shape
    15.9 - Rectangle
    15.10 - Rounded Rectangle
    15.11 - Ellipse
    15.12 - Polyarc
    15.13 - Spline
    15.14 - Bezier
      15.14.1 - Step by Step Guide to Bezier Curve Placement
      15.14.2 - Editing Bezier Curves
    15.15 - Numeric Rectangle
    15.16 - Color Wand
      15.16.1 - Wand Options
        15.16.1.1 - Fill Mode
        15.16.1.2 - Soft
        15.16.1.3 - Resample
        15.16.1.4 - Copy Sample Range
        15.16.1.5 - Paste Sample Range
        15.16.1.6 - Default Settings for the Wand Dialog
      15.16.2 - Combining Selections
    15.17 - Font
    15.18 - Entire Image
    15.19 - Redo Last Area Selection
    15.20 - Re-Edit the Last Area Selection
    15.21 - The Color Key Modifier
      15.21.1 - Step by Step Use of the Color Keyed Area Selection Tool
        15.21.1.1 - Key on: RGB, Hue, or Color Space:
        15.21.1.2 - Key on: Steepness or Height:
        15.21.1.3 - Medium/High Quality:
        15.21.1.4 - New/Add/Subtract:
        15.21.1.5 - RGB/HSV Range:
        15.21.1.6 - Grow:
        15.21.1.7 - Load/Save Space:
    15.22 - The Splatter Modifier
      15.22.1 - Splatter Controls
        15.22.1.1 - Number:
        15.22.1.2 - Seed:
        15.22.1.3 - In from Edge:
        15.22.1.4 - Rectangles:
        15.22.1.5 - Ellipses:
        15.22.1.6 - Sizing:
        15.22.1.7 - Hold Square:
    15.23 - The Hold Square Modifier
    15.24 - The Hold Aspect Modifier
    15.25 - The Hold Aspect to Source Modifier
    15.26 - The Complement (Exclusive or) Modifier
    15.27 - The Intersection (and) Modifier
    15.28 - The Union (or) Modifier
    15.29 - The Exclude (NOR) Modifier
    15.30 - The Hollow Shape Modifier
    15.31 - The Unclosed Shape Modifier
    15.32 - The Antialias Shape Modifier
  16 - Operations
    16.0 - Operations Indexes
    16.1 - Asterize
      16.1.1 - Asterize Controls
        16.1.1.1 - Edit Profile
        16.1.1.2 - Trend
        16.1.1.3 - Edge Color Preview Window
        16.1.1.4 - Peak Color Preview Window
        16.1.1.5 - Red
        16.1.1.6 - Green
        16.1.1.7 - Blue
        16.1.1.8 - Saturation
        16.1.1.9 - Width
        16.1.1.10 - Rotate
        16.1.1.11 - Arms
        16.1.1.12 - Center Glow
        16.1.1.13 - Additive
        16.1.1.14 - Taper
        16.1.1.15 - Presets
        16.1.1.16 - Load
        16.1.1.17 - Save
    16.2 - Annular
      16.2.1 - Annular Controls
        16.2.1.1 - Edit Profile
        16.2.1.2 - Trend
        16.2.1.3 - Edge Color Preview Window
        16.2.1.4 - Red
        16.2.1.5 - Green
        16.2.1.6 - Blue
        16.2.1.7 - Saturation
        16.2.1.8 - Additive
        16.2.1.9 - Presets
        16.2.1.10 - Load
        16.2.1.11 - Save
    16.3 - Refract
      16.3.1 - Refract Controls
        16.3.1.1 - Trends
        16.3.1.2 - Profiles
        16.3.1.3 - Presets
        16.3.1.4 - Load
        16.3.1.5 - Save
    16.4 - Shine
      16.4.1 - Shine Controls
        16.4.1.1 - trends
        16.4.1.2 - Width
        16.4.1.3 - Height
        16.4.1.4 - Amount
        16.4.1.5 - Threshold
    16.5 - Lightning
      16.5.1 - Lightning Controls
        16.5.1.1 - Trends
        16.5.1.2 - Add. (Additive)
        16.5.1.3 - Width
        16.5.1.4 - Direction
        16.5.1.5 - Branching
        16.5.1.6 - Zagging
        16.5.1.7 - Taper
        16.5.1.8 - Seed
        16.5.1.9 - Edge Color
        16.5.1.10 - Saturation
        16.5.1.11 - Glow
    16.6 - Aura
      16.6.1 - Aura Controls
        16.6.1.1 - Trends
        16.6.1.2 - Width
        16.6.1.3 - Connect
        16.6.1.4 - Radiate
        16.6.1.5 - Seed
        16.6.1.6 - Spokes
        16.6.1.7 - Spoke Variance
        16.6.1.8 - Rings
        16.6.1.9 - Ring Variance
        16.6.1.10 - Inner Color
        16.6.1.11 - Outer Color
        16.6.1.12 - Inner Fade
        16.6.1.13 - Outer Fade
        16.6.1.14 - Presets
    16.7 - Fire
      16.7.1 - Fire Controls
        16.7.1.1 - Trends
        16.7.1.2 - Length
        16.7.1.3 - Direction
        16.7.1.4 - Propagation
        16.7.1.5 - Seed
        16.7.1.6 - Color Selection
        16.7.1.7 - Lateral Structure
        16.7.1.8 - Lateral Turbidity
        16.7.1.9 - Longitudinal Structure
        16.7.1.10 - Longitudinal Turbidity
        16.7.1.11 - Wobbles
        16.7.1.12 - Wobble Amount
        16.7.1.13 - Distortion
        16.7.1.14 - Presets
    16.8 - Motion Blur
      16.8.1 - Motion Blur Controls
        16.8.1.1 - Trends
        16.8.1.2 - Length
        16.8.1.3 - Direction
        16.8.1.4 - Amount
    16.9 - Spiral Blur
      16.9.1 - Spiral Blur Controls
        16.9.1.1 - Trends
        16.9.1.2 - Radius
        16.9.1.3 - Rotation
        16.9.1.4 - Amount
    16.10 - Explode Blur
      16.10.1 - Explode Blur Controls
        16.10.1.1 - Trends
        16.10.1.2 - Length
        16.10.1.3 - Amount
    16.11 - Dome
      16.11.1 - Dome Controls
        16.11.1.1 - Trends
        16.11.1.2 - Distortion %
    16.12 - Caricature
      16.12.1 - Caricature Controls
        16.12.1.1 - Trends
        16.12.1.2 - Distortion %
    16.13 - Swirl
      16.13.1 - Swirl Controls
        16.13.1.1 - Trends
        16.13.1.2 - Angle
    16.14 - Waves
      16.14.1 - Waves Controls
        16.14.1.1 - Trends
        16.14.1.2 - X Waves
        16.14.1.3 - X Front
        16.14.1.4 - X Side
        16.14.1.5 - X Phase
        16.14.1.6 - Y Waves
        16.14.1.7 - Y Front
        16.14.1.8 - Y Sides
        16.14.1.9 - Y Phase
        16.14.1.10 - Shading
        16.14.1.11 - Presets
    16.15 - Radial Wave
      16.15.1 - Radial Wave Controls
        16.15.1.1 - Trends
        16.15.1.2 - Distortion %
        16.15.1.3 - Frequency
        16.15.1.4 - Half Waves
        16.15.1.5 - Radius
        16.15.1.6 - Phase
        16.15.1.7 - Shading
    16.16 - Turbulence
      16.16.1 - Turbulence Controls
        16.16.1.1 - Trends
        16.16.1.2 - Whorls
        16.16.1.3 - Movement
        16.16.1.4 - Swirliness
        16.16.1.5 - Random Seed
    16.17 - Surface Warp
      16.17.1 - Surface Warp Controls
        16.17.1.1 - Trend
        16.17.1.2 - Source Image Drop Down Box
        16.17.1.3 - Direction
        16.17.1.4 - Amount
        16.17.1.5 - Mid Level
        16.17.1.6 - Shading
    16.18 - Kaleidoscope
      16.18.1 - Kaleidoscope Controls
        16.18.1.1 - Trends
        16.18.1.2 - Mirrors
        16.18.1.3 - Rotate
        16.18.1.4 - Rotational
    16.19 - Roll
      16.19.1 - Roll Controls
        16.19.1.1 - Trends
        16.19.1.2 - X Roll
        16.19.1.3 - Y Roll
        16.19.1.4 - Scroll Warps
      16.19.2 - Example use
    16.20 - Shear
      16.20.1 - Shear Controls
        16.20.1.1 - Shear Amount
        16.20.1.2 - Base of Shear
        16.20.1.3 - Wrap
        16.20.1.4 - Insert Alpha
    16.21 - Bend
      16.21.1 - Bend Controls
        16.21.1.1 - Bend Amount
        16.21.1.2 - Base of Bend
        16.21.1.3 - Wrap
        16.21.1.4 - Insert Alpha
    16.22 - Mirror
      16.22.1 - Mirror Controls
        16.22.1.1 - Trends
        16.22.1.2 - Angle
    16.23 - Flip
      16.23.1 - Flip Controls
        16.23.1.1 - Trends
        16.23.1.2 - Flip Vertically
        16.23.1.3 - Flip Horizontally
    16.24 - Turn 90
      16.24.1 - Turn 90 Controls
        16.24.1.1 - Trends
        16.24.1.2 - 90 Degree Rotation
    16.25 - Rotate
      16.25.1 - Rotate Controls
        16.25.1.1 - Trends
        16.25.1.2 - Rotation
        16.25.1.3 - In Place
    16.26 - Polar/Rec
    16.27 - Wonk
    16.28 - Circe
    16.29 - Perspective
      16.29.1 - Perspective Controls
        16.29.1.1 - Trends
        16.29.1.2 - Show
        16.29.1.3 - Action View
        16.29.1.4 - Grab
        16.29.1.5 - XYZ Rotation
        16.29.1.6 - XYZ Position
        16.29.1.7 - Horizontal and Vertical Zoom
        16.29.1.8 - Hold 1:1
    16.30 - Melt
      16.30.1 - Melt controls
        16.30.1.1 - Trends
        16.30.1.2 - Melt Amount
        16.30.1.3 - Direction
        16.30.1.4 - Gradient
    16.31 - 3-D Net
      16.31.1 - 3D Net Controls
        16.31.1.1 - Trends
        16.31.1.2 - Net Color Preview Window
        16.31.1.3 - Red
        16.31.1.4 - Green
        16.31.1.5 - Blue
        16.31.1.6 - Horizontal Size
        16.31.1.7 - Vertical Size
        16.31.1.8 - Horizontal Movement
        16.31.1.9 - Vertical Movement
        16.31.1.10 - Line Width
    16.32 - Random Tile
      16.32.1 - Random Tile Controls
        16.32.1.1 - Trends
        16.32.1.2 - Background Color Preview Window
        16.32.1.3 - Red
        16.32.1.4 - Green
        16.32.1.5 - Blue
        16.32.1.6 - Horizontal Size
        16.32.1.7 - Vertical Size
        16.32.1.8 - Horizontal Movement
        16.32.1.9 - Vertical Movement
        16.32.1.10 - Size Change
        16.32.1.11 - Line Width
    16.33 - Pixelize
      16.33.1 - Pixelize Controls
        16.33.1.1 - Trends
        16.33.1.2 - Edge Color Preview Window
        16.33.1.3 - Red
        16.33.1.4 - Green
        16.33.1.5 - Blue
        16.33.1.6 - Width
        16.33.1.7 - Height
        16.33.1.8 - Edge Width
    16.34 - Cellular
      16.34.1 - Cellular Controls
        16.34.1.1 - Trends
        16.34.1.2 - Edge Color Preview Window
        16.34.1.3 - Red
        16.34.1.4 - Green
        16.34.1.5 - Blue
        16.34.1.6 - Width
        16.34.1.7 - Height
        16.34.1.8 - Fade In
        16.34.1.9 - Discrete Edge
        16.34.1.10 - Transparent
    16.35 - Lined
      16.35.1 - Lined Controls
        16.35.1.1 - Trends
        16.35.1.2 - Line Color Preview Window
        16.35.1.3 - Red
        16.35.1.4 - Green
        16.35.1.5 - Blue
        16.35.1.6 - Background Color Preview Window
        16.35.1.7 - Place Background
        16.35.1.8 - Red
        16.35.1.9 - Green
        16.35.1.10 - Blue
        16.35.1.11 - Height
    16.36 - Linear Fill
      16.36.1 - Linear Fill Controls
        16.36.1.1 - Trends
        16.36.1.2 - Angle
        16.36.1.3 - Cycle
        16.36.1.4 - Smooth
        16.36.1.5 - Set Palette
    16.37 - Concentric Fill
      16.37.1 - Concentric Fill Controls
        16.37.1.1 - Trends
        16.37.1.2 - Cycle
        16.37.1.3 - X Bias
        16.37.1.4 - Y Bias
        16.37.1.5 - Smooth
        16.37.1.6 - Set Palette
    16.38 - Radiating Fill
      16.38.1 - Radiating Fill Controls
        16.38.1.1 - Trends
        16.38.1.2 - Cycle
        16.38.1.3 - X Bias
        16.38.1.4 - Y Bias
        16.38.1.5 - Smooth
        16.38.1.6 - Set Palette
    16.39 - Outline Fill
      16.39.1 - Outline Fill Controls
        16.39.1.1 - Trends
        16.39.1.2 - Width
        16.39.1.3 - Generations
        16.39.1.4 - Cycle
        16.39.1.5 - Inside
        16.39.1.6 - Crystal
        16.39.1.7 - Repeat
        16.39.1.8 - Smooth
        16.39.1.9 - Set Palette
    16.40 - Relief (or emboss)
      16.40.1 - Relief/Emboss Controls
        16.40.1.1 - Trends
        16.40.1.2 - Depth
    16.41 - Dither
      16.41.1 - Dither Controls
        16.41.1.1 - Trends
        16.41.1.2 - Width
        16.41.1.3 - Height
        16.41.1.4 - Amount
        16.41.1.5 - Seed
        16.41.1.6 - Keep Gray
    16.42 - Elevations
      16.42.1 - Elevations Controls
        16.42.1.1 - Trends
        16.42.1.2 - Sea Level
        16.42.1.3 - Shading %
        16.42.1.4 - Edit Palette
        16.42.1.5 - Use Loaded Palette
    16.43 - Enhance
      16.43.1 - Enhance Controls
        16.43.1.1 - Trends
        16.43.1.2 - Depth
    16.44 - Sharpen
      16.44.1 - Sharpen Controls
        16.44.1.1 - Trends
        16.44.1.2 - Amount
        16.44.1.3 - Radius
    16.45 - Blur
      16.45.1 - Blur (Gaussian) Controls
        16.45.1.1 - Trend
        16.45.1.2 - Radius
    16.46 - Remove
      16.46.1 - Remove Controls
        16.46.1.1 - Trends
        16.46.1.2 - Samples
    16.47 - Horizontal Remove
      16.47.1 - HRemove RGBA Remove Controls
        16.47.1.1 - Red
        16.47.1.2 - Green
        16.47.1.3 - Blue
        16.47.1.4 - Alpha
      16.47.2 - HRemove HSV Remove Controls
        16.47.2.1 - Hue
        16.47.2.2 - Saturation
        16.47.2.3 - Value
    16.48 - Vertical Remove
      16.48.1 - VRemove RGBA Remove Controls
        16.48.1.1 - Red
        16.48.1.2 - Green
        16.48.1.3 - Blue
        16.48.1.4 - Alpha
      16.48.2 - VRemove HSV Remove Controls
        16.48.2.1 - Hue
        16.48.2.2 - Saturation
        16.48.2.3 - Value
    16.49 - RIP - Remove Isolated Pixel
      16.49.1 - RIP Controls
        16.49.1.1 - Metric
        16.49.1.2 - Rebuild
        16.49.1.3 - Ignore Worst
        16.49.1.4 - Threshold
        16.49.1.5 - Criteria
    16.50 - RIS - Remove Isolated Streak
      16.50.1 - RIS Controls
        16.50.1.1 - Trends
        16.50.1.2 - Vertical %
        16.50.1.3 - Horizontal %
    16.51 - RIC - Remove Isolated Chunk
      16.51.1 - RIC Controls
        16.51.1.1 - Trends
        16.51.1.2 - Percentage
        16.51.1.3 - Size
    16.52 - Minimum
      16.52.1 - Minimum Controls
        16.52.1.1 - Trends
        16.52.1.2 - Channel
        16.52.1.3 - Affect Only Alpha
        16.52.1.4 - Replace Alpha
    16.53 - Maximum
      16.53.1 - Maximum Controls
        16.53.1.1 - Trends
        16.53.1.2 - Channel
        16.53.1.3 - Affect Only Alpha
        16.53.1.4 - Replace Alpha
    16.54 - Shave
      16.54.1 - Shave Controls
        16.54.1.1 - Trends
        16.54.1.2 - Severity
        16.54.1.3 - Direction
    16.55 - Apply Canvas
      16.55.1 - Apply Canvas Controls
        16.55.1.1 - Trends
        16.55.1.2 - Transparency
        16.55.1.3 - Emboss
        16.55.1.4 - Radius
        16.55.1.5 - Amount
        16.55.1.6 - Canvas Source Image
        16.55.1.7 - B+W Emboss
        16.55.1.8 - Tile
        16.55.1.9 - Load Source
    16.56 - Add Texture
      16.56.1 - Add Texture Controls
        16.56.1.1 - Trends
        16.56.1.2 - Intensity
        16.56.1.3 - Tile
    16.57 - Contour
      16.57.1 - Contour Controls
        16.57.1.1 - Trends
        16.57.1.2 - Contour Line Color Preview Window
        16.57.1.3 - Red
        16.57.1.4 - Green
        16.57.1.5 - Blue
        16.57.1.6 - Background Color Preview Window
        16.57.1.7 - Place Background
        16.57.1.8 - Red
        16.57.1.9 - Green
        16.57.1.10 - Blue
        16.57.1.11 - Interval
        16.57.1.12 - Edge Detect
    16.58 - Truncate
      16.58.1 - Truncate Controls
        16.58.1.1 - Trends
        16.58.1.2 - Levels
        16.58.1.3 - RGBA
    16.59 - Encrypt
      16.59.1 - Encrypt Controls
        16.59.1.1 - Trends
        16.59.1.2 - Password
    16.60 - Derivative
      16.60.1 - Derivative Controls
        16.60.1.1 - Trends
        16.60.1.2 - Multiply Effect
        16.60.1.3 - Signed; On Gray
        16.60.1.4 - Add to Image
    16.61 - Variance
      16.61.1 - Variance Controls
        16.61.1.1 - Trends
        16.61.1.2 - Radius
        16.61.1.3 - Multiply Effect
        16.61.1.4 - Add to Image
    16.62 - Nlog
      16.62.1 - Nlog Controls
        16.62.1.1 - Trends
        16.62.1.2 - Base
    16.63 - Multiply
      16.63.1 - Multiply Controls
        16.63.1.1 - Sources
        16.63.1.2 - Load Source
    16.64 - Add Images
      16.64.1 - Add Images Controls
        16.64.1.1 - Trends
        16.64.1.2 - Addition mode
    16.65 - Subtract
      16.65.1 - Subtract Controls
        16.65.1.1 - Trends
        16.65.1.2 - Signed; On Gray
    16.66 - Combine
      16.66.1 - Combine Controls
        16.66.1.1 - Trends
        16.66.1.2 - Lighter/Darker
    16.67 - Convolve
      16.67.1 - Convolve Controls
        16.67.1.1 - Kernel
        16.67.1.2 - 2 Pass
        16.67.1.3 - Bias
        16.67.1.4 - Threshold
      16.67.2 - Examples
        16.67.2.1 - Sobel Edge Detection
        16.67.2.2 - Blur
        16.67.2.3 - Color Emboss
        16.67.2.4 - Sharpen
    16.68 - Clip
      16.68.1 - Clip Controls
        16.68.1.1 - Trends
        16.68.1.2 - Assign the Result as Source
    16.69 - Transition
      16.69.1 - Transition Controls
        16.69.1.1 - Trends
        16.69.1.2 - Transition Control Files
        16.69.1.3 - Source
        16.69.1.4 - TCF Path & Source File
        16.69.1.5 - Time
        16.69.1.6 - Priority
        16.69.1.7 - Scale to Transition
      16.69.2 - Transition Generator Details
      16.69.3 - Creating Transition Control Files
      16.69.4 - Spinning Star Example
      16.69.5 - Advanced Concepts for Transition Control Files
      16.69.6 - Expression Evaluator in Transitions
    16.70 - Tiler
      16.70.1 - Tiler Controls
        16.70.1.1 - N & M
        16.70.1.2 - Frame
        16.70.1.3 - Source
        16.70.1.4 - Scaling
        16.70.1.5 - Alignment
        16.70.1.6 - Priority
    16.71 - Merge
      16.71.1 - Merge Controls
        16.71.1.1 - Trends
        16.71.1.2 - Warp to new Shape
        16.71.1.3 - Tile
    16.72 - Key In
      16.72.1 - Key In Controls
        16.72.1.1 - Trends
        16.72.1.2 - Source Image Drop Down Box
        16.72.1.3 - Load Source
        16.72.1.4 - Inverse Color Key
        16.72.1.5 - Soft Color Replacement
        16.72.1.6 - Key Range
        16.72.1.7 - Set Color
        16.72.1.8 - Key on Source
    16.73 - Place
      16.73.1 - Place Controls
        16.73.1.1 - Trends
        16.73.1.2 - Only Place in Area Selected
    16.74 - Stroke
      16.74.1 - Stroke Controls
        16.74.1.1 - Pour (Image Barrel)
        16.74.1.2 - Zero (Image Barrel)
        16.74.1.3 - Random (Image Barrel)
        16.74.1.4 - NoRep (Image Barrel)
        16.74.1.5 - Reseed (Image Barrel)
        16.74.1.6 - Reverse (Image Barrel)
        16.74.1.7 - Seed (Image Barrel)
        16.74.1.8 - Level (Shadow)
        16.74.1.9 - On (Shadow)
        16.74.1.10 - Soft (Shadow)
        16.74.1.11 - Xo (Shadow)
        16.74.1.12 - Yo (Shadow)
        16.74.1.13 - Brush
        16.74.1.14 - Load Brush
        16.74.1.15 - Mode
        16.74.1.16 - No Fade (Fading)
        16.74.1.17 - Fade Out (Fading)
        16.74.1.18 - Fade In (Fading)
        16.74.1.19 - Fade Peak (Fading)
        16.74.1.20 - Fade Valley (Fading)
        16.74.1.21 - Edit (Palette)
        16.74.1.22 - Smooth(Palette)
        16.74.1.23 - Wrap (Palette)
        16.74.1.24 - Abs. Trans (Application Mode)
        16.74.1.25 - Hue Lock (Application Mode)
        16.74.1.26 - Smoothing (Application Mode)
        16.74.1.27 - Spacing (Positioning)
        16.74.1.28 - Guess (Positioning)
        16.74.1.29 - Ghostwrite (Positioning, Timeline)
        16.74.1.30 - Roughness (Positioning)
        16.74.1.31 - Seed (Positioning)
        16.74.1.32 - Reseed (Positioning)
        16.74.1.33 - Size1 (Sizing)
        16.74.1.34 - Size2 (Sizing)
        16.74.1.35 - Seed (Sizing)
        16.74.1.36 - Reseed (Sizing)
        16.74.1.37 - None (Sizing, Method)
        16.74.1.38 - Absolute (Sizing, Method)
        16.74.1.39 - Grow (Sizing, Method)
        16.74.1.40 - Shrink (Sizing, Method)
        16.74.1.41 - Random (Sizing, Method)
        16.74.1.42 - Rot1 (Rotation)
        16.74.1.43 - Rot2 (Rotation)
        16.74.1.44 - Seed (Rotation)
        16.74.1.45 - Reseed (Rotation)
        16.74.1.46 - None (Rotation, Method)
        16.74.1.47 - Absolute (Rotation, Method)
        16.74.1.48 - Follow (Rotation, Method)
        16.74.1.49 - CW (Rotation, Method)
        16.74.1.50 - CCW (Rotation, Method)
        16.74.1.51 - Random (Rotation, Method)
        16.74.1.52 - Seed (Flipping)
        16.74.1.53 - Reseed (Flipping)
        16.74.1.54 - None, Horizontal (Flipping, Modes)
        16.74.1.55 - H (Flipping, Modes)
        16.74.1.56 - RH (Flipping, Modes)
        16.74.1.57 - None, Vertical (Flipping, Modes)
        16.74.1.58 - V (Flipping, Modes)
        16.74.1.59 - RV (Flipping, Modes)
    16.75 - Extend
      16.75.1 - Extend Controls
        16.75.1.1 - Trends
        16.75.1.2 - Color Set
        16.75.1.3 - Direction
        16.75.1.4 - Amount
        16.75.1.5 - Replace Image
        16.75.1.6 - Replicate
    16.76 - Enlarge
      16.76.1 - Enlarge Controls
        16.76.1.1 - Trends
        16.76.1.2 - Width %
        16.76.1.3 - Height %
        16.76.1.4 - Replace Image
        16.76.1.5 - Constant Zoom
    16.77 - Reduce
      16.77.1 - Reduce Controls
        16.77.1.1 - Trends
        16.77.1.2 - Width %
        16.77.1.3 - Height %
        16.77.1.4 - Replace Image
        16.77.1.5 - Constant Zoom
    16.78 - SPercent
      16.78.1 - SPercent Controls
        16.78.1.1 - Trends
        16.78.1.2 - Priority
        16.78.1.3 - X%, Y%
        16.78.1.4 - Replace Image
    16.79 - SPixel
      16.79.1 - SPixel Controls
        16.79.1.1 - Trends
        16.79.1.2 - Priority
        16.79.1.3 - X width, Y width
        16.79.1.4 - Replace Image
    16.80 - DOF - Depth of Field
      16.80.1 - DOF Controls
        16.80.1.1 - Source
        16.80.1.2 - Aperture
    16.81 - Landscape
      16.81.1 - Landscape Controls
        16.81.1.1 - Trends
        16.81.1.2 - Ground and P
        16.81.1.3 - Strata
        16.81.1.4 - m
        16.81.1.5 - Load Source and Source Drop-Down List
        16.81.1.6 - Wireframe
        16.81.1.7 - Perspective
        16.81.1.8 - Stereo
        16.81.1.9 - Stereo Sep
        16.81.1.10 - Cliffing
        16.81.1.11 - Texturing
        16.81.1.12 - Texture Depth
        16.81.1.13 - Light X, Y and Z Rotation
        16.81.1.14 - Atmos. Haze
        16.81.1.15 - Camera Depth
        16.81.1.16 - Gourand
        16.81.1.17 - Shadows
        16.81.1.18 - Waves
        16.81.1.19 - Over Sky
        16.81.1.20 - Cliff Threshold
        16.81.1.21 - Sea Level
        16.81.1.22 - X, Y and Z Rotation
        16.81.1.23 - Elevation
        16.81.1.24 - Palette Mix
        16.81.1.25 - Interval
        16.81.1.26 - Ambient
        16.81.1.27 - X, Y and Z scale
        16.81.1.28 - Sky Reflect
        16.81.1.29 - Fog Lin. (Fog Linearity)
    16.82 - Flat Map
      16.82.1 - Flat Map Controls
        16.82.1.1 - Trends
        16.82.1.2 - Ground
        16.82.1.3 - Strata
        16.82.1.4 - m
        16.82.1.5 - Load Source and Source Drop-Down List
        16.82.1.6 - Cliff Threshold
        16.82.1.7 - Sea Level
    16.83 - Exfoliation
      16.83.1 - Exfoliation Controls
        16.83.1.1 - Trends
        16.83.1.2 - Stress
        16.83.1.3 - Cycles
    16.84 - Entrainment
      16.84.1 - Entrainment Controls
        16.84.1.1 - Trends
        16.84.1.2 - Precip
        16.84.1.3 - Sea Level
        16.84.1.4 - Erosion
        16.84.1.5 - Sediment
    16.85 - Crater
      16.85.1 - Crater Controls
        16.85.1.1 - Trends
        16.85.1.2 - Impact
        16.85.1.3 - Variance
        16.85.1.4 - Seed
        16.85.1.5 - Leveling
        16.85.1.6 - Burrowing
        16.85.1.7 - Ejecta Profile
        16.85.1.8 - Crater Profile (center to edge)
    16.86 - Ruler
      16.86.1 - Ruler Controls
        16.86.1.1 - Align
        16.86.1.2 - Offset
        16.86.1.3 - Start
        16.86.1.4 - Number Priority
        16.86.1.5 - New Image
        16.86.1.6 - Number, Gradient, Border and Background colors
    16.87 - Grid
      16.87.1 - Grid Controls
        16.87.1.1 - Line Weight
        16.87.1.2 - Start
        16.87.1.3 - Spacing
        16.87.1.4 - New Image
        16.87.1.5 - Number Every Intersection
        16.87.1.6 - Tick Marks
        16.87.1.7 - Number, Grid, Border and Background colors
    16.88 - Texture
      16.88.1 - Texture Controls
        16.88.1.1 - Trends
        16.88.1.2 - Illuminated
        16.88.1.3 - Resolution
        16.88.1.4 - Seed
        16.88.1.5 - Depth
        16.88.1.6 - Turb.
        16.88.1.7 - Type
        16.88.1.8 - Max Dynamic
        16.88.1.9 - Inversion
        16.88.1.10 - Threshold
        16.88.1.11 - Class
        16.88.1.12 - T-Variance
        16.88.1.13 - Detail
        16.88.1.14 - Scroll Direction
        16.88.1.15 - Overwrite
    16.89 - Bang
      16.89.1 - Texture Controls
        16.89.1.1 - Trends
        16.89.1.2 - Resolution
        16.89.1.3 - Seed
        16.89.1.4 - Depth
        16.89.1.5 - Turbulence
        16.89.1.6 - Overfill
        16.89.1.7 - Threshold
        16.89.1.8 - Max Dynamic
        16.89.1.9 - Inversion
        16.89.1.10 - Threshold
        16.89.1.11 - Class
        16.89.1.12 - T-Variance
        16.89.1.13 - Detail
        16.89.1.14 - Maximum and Minimum
        16.89.1.15 - Transparency
        16.89.1.16 - Peaking
        16.89.1.17 - Palette & Lock
    16.90 - Raytrace
      16.90.1 - Ray Trace Controls
        16.90.1.1 - Anitaliasing
        16.90.1.2 - Trace File
        16.90.1.3 - Trace Path
        16.90.1.4 - Recursion
      16.90.2 - Ray Trace Language: "SceneScript"
      16.90.3 - SceneScript Language Index
      16.90.4 - Expressions
      16.90.5 - SceneScript Language Reference
        16.90.5.1 - ambient (SceneScript element)
        16.90.5.2 - ambithresh (SceneScript element)
        16.90.5.3 - apply (SceneScript element)
        16.90.5.4 - atmosphere (SceneScript element)
        16.90.5.5 - axis (SceneScript element)
        16.90.5.6 - /axis (SceneScript element)
        16.90.5.7 - brilliance (SceneScript element)
        16.90.5.8 - btile (SceneScript element)
        16.90.5.9 - bumpdrama (SceneScript element)
        16.90.5.10 - bumpmap (SceneScript element)
        16.90.5.11 - bumpscale (SceneScript element)
        16.90.5.12 - color (SceneScript element)
        16.90.5.13 - color0 (SceneScript element)
        16.90.5.14 - color1 (SceneScript element)
        16.90.5.15 - color2 (SceneScript element)
        16.90.5.16 - color3 (SceneScript element)
        16.90.5.17 - color4 (SceneScript element)
        16.90.5.18 - color5 (SceneScript element)
        16.90.5.19 - depthmap (SceneScript element)
        16.90.5.20 - diffuse (SceneScript element)
        16.90.5.21 - dmap (SceneScript element)
        16.90.5.22 - imagemap (SceneScript element)
        16.90.5.23 - imagescale (SceneScript element)
        16.90.5.24 - keys (SceneScript element)
        16.90.5.25 - lib (SceneScript element)
        16.90.5.26 - lib (SceneScript element)
        16.90.5.27 - lightsource (SceneScript element)
        16.90.5.28 - metal (SceneScript element)
        16.90.5.29 - normalize (SceneScript element)
        16.90.5.30 - object (SceneScript element)
        16.90.5.31 - pop (SceneScript element)
        16.90.5.32 - position (SceneScript element)
        16.90.5.33 - pull (SceneScript element)
        16.90.5.34 - push (SceneScript element)
        16.90.5.35 - radius (SceneScript element)
        16.90.5.36 - reflectivity (SceneScript element)
        16.90.5.37 - refraction (SceneScript element)
        16.90.5.38 - rotate (SceneScript element)
        16.90.5.39 - rotation (SceneScript element)
        16.90.5.40 - roughness (SceneScript element)
        16.90.5.41 - scale (SceneScript element)
        16.90.5.42 - seed (SceneScript element)
        16.90.5.43 - smooth (SceneScript element)
        16.90.5.44 - specular (SceneScript element)
        16.90.5.45 - splined (SceneScript element)
        16.90.5.46 - stack (SceneScript element)
        16.90.5.47 - structure (SceneScript element)
        16.90.5.48 - /structure (SceneScript element)
        16.90.5.49 - texturemap (SceneScript element)
        16.90.5.50 - texturemap2 (SceneScript element)
        16.90.5.51 - tile (SceneScript element)
        16.90.5.52 - trait (SceneScript element)
        16.90.5.53 - /trait (SceneScript element)
        16.90.5.54 - translate (SceneScript element)
        16.90.5.55 - translucency (SceneScript element)
        16.90.5.56 - transparency (SceneScript element)
        16.90.5.57 - unstack (SceneScript element)
        16.90.5.58 - uvtexture (SceneScript element)
        16.90.5.59 - viewlocation (SceneScript element)
        16.90.5.60 - viewtarget (SceneScript element)
        16.90.5.61 - vtx0 (SceneScript element)
        16.90.5.62 - vtx1 (SceneScript element)
        16.90.5.63 - vtx2 (SceneScript element)
      16.90.6 - Ray Tracing Tutorial
        16.90.6.1 - An introduction to Ray Tracing
        16.90.6.2 - What is Ray Tracing?
        16.90.6.3 - How do you use SceneScript?
        16.90.6.4 - A Basic Example - Red Ball
        16.90.6.5 - Libraries and Traits
        16.90.6.6 - Image Maps
        16.90.6.7 - Multiple Objects and Changing View
        16.90.6.8 - Texturemaps
        16.90.6.9 - Mathematical Expressions and Keys
        16.90.6.10 - Ray Trace example: Pyramid
    16.91 - Julia
      16.91.1 - Julia Controls
        16.91.1.1 - P1
        16.91.1.2 - P2
        16.91.1.3 - Zoom Factor
        16.91.1.4 - X Pan
        16.91.1.5 - Y Pan
        16.91.1.6 - Palette Offset
        16.91.1.7 - Set Palette
        16.91.1.8 - Lamba
    16.92 - Mandelbrot
      16.92.1 - Mandelbrot Controls
        16.92.1.1 - P1
        16.92.1.2 - P2
        16.92.1.3 - Zoom Factor
        16.92.1.4 - X Pan
        16.92.1.5 - Y Pan
        16.92.1.6 - Palette Offset
        16.92.1.7 - Set Palette
    16.93 - Pagecurl
      16.93.1 - Pagecurl Controls
        16.93.1.1 - Trends
        16.93.1.2 - Transparency
        16.93.1.3 - Active Corner
        16.93.1.4 - Shadow
        16.93.1.5 - Vertical Priority
        16.93.1.6 - Exposure
        16.93.1.7 - Highlight
        16.93.1.8 - Alpha
    16.94 - Particle Systems
      16.94.1 - Overview
        16.94.1.1 - Units of Measure
        16.94.1.2 - System Composition
      16.94.2 - Particle System Particle Editing Controls
        16.94.2.1 - Distribution Control and Z Scale
        16.94.2.2 - Center, Width, Velocity
        16.94.2.3 - Construction Detail
        16.94.2.4 - Particle Size
        16.94.2.5 - Advance Range
        16.94.2.6 - Wrapping
        16.94.2.7 - Draw Modes
        16.94.2.8 - Applied Forces
        16.94.2.9 - System Operations
        16.94.2.10 - Preview
        16.94.2.11 - Palette
      16.94.3 - Particle System Force Editing Controls
        16.94.3.1 - Application Range
        16.94.3.2 - Force Decay Time
        16.94.3.3 - Width
        16.94.3.4 - Velocity
        16.94.3.5 - Type and Vortex Shear
        16.94.3.6 - Enabled
        16.94.3.7 - Turbulence and Turb. Multiplier
        16.94.3.8 - Size Multiplier
        16.94.3.9 - Fade Multiplier
        16.94.3.10 - Pal. Adv. Multiplier
        16.94.3.11 - Other Controls
      16.94.4 - Galactic Funk Particle System Example
      16.94.5 - Fountain Particle System Example
      16.94.6 - Fireworks Particle System Example
      16.94.7 - Rocket Particle System Example
      16.94.8 - Star Field Particle Definition
      16.94.9 - Smoke Particle System Example
      16.94.10 - Lava Particle System Example
      16.94.11 - Snow Particle System Example
      16.94.12 - Vortex Particle System Example
    16.95 - Color Fill
      16.95.1 - Color Fill Controls
        16.95.1.1 - Trends
        16.95.1.2 - Set Color
        16.95.1.3 - Red
        16.95.1.4 - Green
        16.95.1.5 - Blue
        16.95.1.6 - Color Wells
    16.96 - WIS Scripts
      16.96.1 - Script Controls
        16.96.1.1 - Path & Script File
        16.96.1.2 - Browse
        16.96.1.3 - Edit
        16.96.1.4 - New
        16.96.1.5 - Key Features
        16.96.1.6 - Where do scripts go?
        16.96.1.7 - How it Works
        16.96.1.8 - An Introduction to Scripting Syntax
        16.96.1.9 - Skeletal Syntax Issues
      16.96.2 - Scripting Reference
      16.96.3 - Specific Script Commands to WinImages FX operators
      16.96.4 - Version, Revision and Level Script Commands
      16.96.5 - Image Stacking Script Commands
      16.96.6 - Mask Stacking Script Commands
      16.96.7 - Image and Mask Exchange Script Commands
      16.96.8 - General Masking (selection) Script Commands
      16.96.9 - Obtaining information about the image in your scripts
      16.96.10 - Obtaining information about the Selection in your scripts
      16.96.11 - Obtaining information about the Selection in your scripts
      16.96.12 - Working with Image Data in your scripts
      16.96.13 - Working with Palette Data in your scripts
      16.96.14 - Working with Profile Data in your scripts
      16.96.15 - Utility functions for your scripts
      16.96.16 - Script/Timeline Interaction in your scripts
      16.96.17 - BASIC-like Script Commands
      16.96.18 - Accessing Profiles and Palettes
        16.96.18.1 - Crater Operator
        16.96.18.2 - Histogram Operator
        16.96.18.3 - Annular Ring Operator
        16.96.18.4 - Asterize Operator
        16.96.18.5 - Refract Operator
        16.96.18.6 - Plug-in Operator
      16.96.19 - Available Palettes
      16.96.20 - Scripting Examples
        16.96.20.1 - Simple Random Asterizations
        16.96.20.2 - Saturated Random Asterizations
        16.96.20.3 - Image Negative Operator — Written entirely in the WIS scripting language
        16.96.20.4 - How to process a Palette
        16.96.20.5 - How to process a Palette, reprised
        16.96.20.6 - How to process a Profile
        16.96.20.7 - Multi-bolt Lightning Effect
        16.96.20.8 - Gold Foil
        16.96.20.9 - Camera Flare
        16.96.20.10 - Setting Profiles via Scripting
      16.96.21 - Scripting Problems
        16.96.21.1 - Function Won't Work
        16.96.21.2 - Loops have a "Jerk" in them
        16.96.21.3 - Variables aren't set the way they should be
    16.97 - Plug-ins
      16.97.1 - General Information
        16.97.1.1 - Trending Plug-in Effects
        16.97.1.2 - Area Selections
        16.97.1.3 - Color Transfer Modes
        16.97.1.4 - Saving Plug-in Settings
        16.97.1.5 - Loading Plug-Ins
        16.97.1.6 - Source and Brush Images
        16.97.1.7 - Scripting
        16.97.1.8 - Undo and Plug-ins
        16.97.1.9 - Want to develop F/x plug-ins yourself?
    16.98 - Swap RGBA
      16.98.1 - Swap RGBA Controls
        16.98.1.1 - Trends
        16.98.1.2 - Swap Selection
    16.99 - Measure
    16.100 - Colorize
      16.100.1 - Colorize Controls
        16.100.1.1 - Trends
        16.100.1.2 - Hue
        16.100.1.3 - Saturation
        16.100.1.4 - Luma
        16.100.1.5 - Pick Color
        16.100.1.6 - Apply Saturation Also
    16.101 - Contrast
      16.101.1 - Contrast Controls
        16.101.1.1 - Trends
        16.101.1.2 - Contrast
    16.102 - Brightness
      16.102.1 - Contrast Controls
        16.102.1.1 - Trends
        16.102.1.2 - Brightness
    16.103 - Gamma
      16.103.1 - Gamma Controls
        16.103.1.1 - Trends
        16.103.1.2 - Gamma
    16.104 - Force Dynamic Range
      16.104.1 - Force Dynamic Range Controls
    16.105 - Balance
      16.105.1 - Balance Controls
        16.105.1.1 - Trends
        16.105.1.2 - Pick Color
        16.105.1.3 - Red
        16.105.1.4 - Green
        16.105.1.5 - Blue
        16.105.1.6 - Force Dynamic Range
        16.105.1.7 - Balance to Black
        16.105.1.8 - Balance to White
        16.105.1.9 - Balance to Gray
    16.106 - Histogram
      16.106.1 - Histogram Controls
        16.106.1.1 - Trends
        16.106.1.2 - Show Map
        16.106.1.3 - Reset Map
        16.106.1.4 - Histogram Equalize
        16.106.1.5 - Independent RGB
        16.106.1.6 - Apply
        16.106.1.7 - Brightness and Contrast
        16.106.1.8 - Gather Histogram
    16.107 - Sample
      16.107.1 - Sample Controls
        16.107.1.1 - Trends
        16.107.1.2 - Red
        16.107.1.3 - Green
        16.107.1.4 - Blue
        16.107.1.5 - Red range
        16.107.1.6 - Green range
        16.107.1.7 - Blue range
        16.107.1.8 - Make this the Key Color
        16.107.1.9 - Include Extreme Variations
        16.107.1.10 - Set Color
        16.107.1.11 - Hex Display and Clipboard Copy
    16.108 - Remap
      16.108.1 - Remap Controls
        16.108.1.1 - Trends
        16.108.1.2 - Position
        16.108.1.3 - From and To Colors
        16.108.1.4 - Set From Colors
        16.108.1.5 - Set To Colors
        16.108.1.6 - Offset
        16.108.1.7 - Nearness
        16.108.1.8 - Palette Size
    16.109 - CMap
      16.109.1 - Remap Controls
        16.109.1.1 - Trends
        16.109.1.2 - Channel
        16.109.1.3 - Smooth
      16.109.2 - Remapping a FITS image
    16.110 - Build Palette
      16.110.1 - Build Palette TimeLine Example
      16.110.2 - Generating a Palette for a Single Image
      16.110.3 - Build Palette Controls
        16.110.3.1 - Clear
        16.110.3.2 - Accumulate
        16.110.3.3 - Generate Palette
        16.110.3.4 - Load Palette
        16.110.3.5 - Save Palette
        16.110.3.6 - Reduction Settings
        16.110.3.7 - Edit
        16.110.3.8 - Render Transparent Color
    16.111 - Make Alpha
      16.111.1 - Make Alpha Controls
        16.111.1.1 - Trends
        16.111.1.2 - Alpha Level
        16.111.1.3 - Sample Alpha
        16.111.1.4 - Mask with Existing Alpha
        16.111.1.5 - Mask with Source Luminance
        16.111.1.6 - Methods
    16.112 - Key To Alpha
      16.112.1 - Key To Alpha Controls
        16.112.1.1 - Trends
        16.112.1.2 - Set Color
        16.112.1.3 - Inverse Color Key
        16.112.1.4 - Soft Color Matching
        16.112.1.5 - Key Range
    16.113 - Invert Alpha
      16.113.1 - Invert Alpha Controls
    16.114 - Soften Alpha
      16.114.1 - Soften Alpha Controls
        16.114.1.1 - Trends
        16.114.1.2 - Radius
    16.115 - Harden Alpha
      16.115.1 - Harden Alpha Controls
        16.115.1.1 - Trends
        16.115.1.2 - Threshold
        16.115.1.3 - Amount
    16.116 - Promote RGB
      16.116.1 - Promote RGB Controls
        16.116.1.1 - Channels
        16.116.1.2 - Greyscale
        16.116.1.3 - Invert
    16.117 - Sample Alpha
      16.117.1 - Alpha Action Summary
      16.117.2 - Sample Alpha Controls
        16.117.2.1 - Level
        16.117.2.2 - Method
    16.118 - Shave Alpha
      16.118.1 - Shave Alpha Controls
        16.118.1.1 - Trends
        16.118.1.2 - Bump Size
    16.119 - Clip Alpha
      16.119.1 - Clip Alpha Controls
        16.119.1.1 - Trends
        16.119.1.2 - Assign the Result as Source
        16.119.1.3 - Display the clip
        16.119.1.4 - Replace Image
    16.120 - Make Area
      16.120.1 - Clip Alpha Controls
        16.120.1.1 - Update the Timeline with this Selection
    16.121 - Gouache
      16.121.1 - Gouache Controls
        16.121.1.1 - Trends
        16.121.1.2 - Radius
        16.121.1.3 - Intensity
    16.122 - Toonize
      16.122.1 - Toonize Controls
    16.123 - Oil Painting
      16.123.1 - Oil Painting Controls
        16.123.1.1 - Trends
        16.123.1.2 - Layers
    16.124 - Watercolor
      16.124.1 - Toonize Controls
        16.124.1.1 - Trends
        16.124.1.2 - Percentage
    16.125 - Pseudo Color
      16.125.1 - Pseudo Color Controls
    16.126 - False Color
      16.126.1 - False Color Controls
    16.127 - Solarize
      16.127.1 - Solarize Controls
    16.128 - Blueprint
      16.128.1 - Blue Print Controls
        16.128.1.1 - Trends
        16.128.1.2 - Interval
    16.129 - Monochrome
      16.129.1 - Monochrome Controls
        16.129.1.1 - Trends
        16.129.1.2 - Luminance/RGB Average
    16.130 - Negative
      16.130.1 - Negative Controls
        16.130.1.1 - Trends
        16.130.1.2 - Color Space
        16.130.1.3 - Color Space Channels
    16.131 - Adjust Hue
      16.131.1 - Adjust Hue Controls
        16.131.1.1 - Trends
        16.131.1.2 - Hue
    16.132 - Saturation
      16.132.1 - Saturation Controls
        16.132.1.1 - Trends
        16.132.1.2 - Saturation
    16.133 - Adjust Value
      16.133.1 - Adjust Value Controls
        16.133.1.1 - Trends
        16.133.1.2 - Value
    16.134 - Glare
      16.134.1 - Glare Controls
        16.134.1.1 - Trends
        16.134.1.2 - Reduce/Increase
        16.134.1.3 - Amount
    16.135 - Antique
      16.135.1 - Antique Controls
        16.135.1.1 - Trends
        16.135.1.2 - Antique/Un-Antique
    16.136 - Color Gel
      16.136.1 - Color Gel Controls
        16.136.1.1 - RGB Controls
    16.137 - NTSC Filter
      16.137.1 - NTSC Filter Controls
        16.137.1.1 - Trends
        16.137.1.2 - NTSC Limit
        16.137.1.3 - NTSC Filter
    16.138 - Frame Rate
      16.138.1 - Frame Rate Controls
        16.138.1.1 - Trends
        16.138.1.2 - Interlace Aware/Frame Repeat
        16.138.1.3 - NTSC/PAL
    16.139 - Make Fields
      16.139.1 - Make Fields Controls
        16.139.1.1 - Trends
        16.139.1.2 - Field Dominance Switch
        16.139.1.3 - Replace Image
    16.140 - Film Grain
      16.140.1 - Film Grain Controls
        16.140.1.1 - Trends
        16.140.1.2 - Grain Width
        16.140.1.3 - Grain Height
        16.140.1.4 - Intensity
        16.140.1.5 - Seed
    16.141 - Scanline
      16.141.1 - Scanline Controls
        16.141.1.1 - Trends
        16.141.1.2 - Scanlines On
        16.141.1.3 - Line Width
    16.142 - Jitter
      16.142.1 - Jitter Controls
        16.142.1.1 - Trends
        16.142.1.2 - Seed
        16.142.1.3 - Probability
        16.142.1.4 - Spoke Interval
        16.142.1.5 - Max Spokes
        16.142.1.6 - Interstitial Region
        16.142.1.7 - Direction
        16.142.1.8 - Bar Color
    16.143 - Flicker
      16.143.1 - Jitter Controls
        16.143.1.1 - Trends
        16.143.1.2 - Seed
        16.143.1.3 - Probability
        16.143.1.4 - Max Change
        16.143.1.5 - Min Change
    16.144 - Stabilize
      16.144.1 - Stabilize Controls
        16.144.1.1 - Gathering Options
        16.144.1.2 - Point of Interest
        16.144.1.3 - Displacement
        16.144.1.4 - Edges
        16.144.1.5 - Solid Color
        16.144.1.6 - Texture
    16.145 - Aspect Ratio
      16.145.1 - Aspect Ratio Controls
        16.145.1.1 - DPI / Aspect
    16.146 - DPI
      16.146.1 - DPI Controls
        16.146.1.1 - DPI
    16.147 - Author name
      16.147.1 - Author Name Controls
        16.147.1.1 - Author
    16.148 - Annotation
      16.148.1 - Annotation Controls
        16.148.1.1 - Annotation
    16.149 - Copyright
      16.149.1 - Copyright Controls
        16.149.1.1 - Copyright
  17 - Other Tools
    17.1 - Quick Index to Other Tools
    17.2 - Overview of Other Tools
      17.2.1 - The Filmstrip Tool
      17.2.2 - The Status Bar
      17.2.3 - The Timeline Tool
      17.2.4 - The Zoom and DeZoom Tool
      17.2.5 - The Undo / Redo Tool
    17.3 - Filmstrip
      17.3.1 - The Controls
    17.4 - Status Bar
      17.4.1 - Status Bar Controls
        17.4.1.1 - Current Operation (Op)
        17.4.1.2 - Drawing Method
        17.4.1.3 - Current pointer Position, RGB Color (At)
        17.4.1.4 - Operation Progress Bar
        17.4.1.5 - Sequence Progress Bar
        17.4.1.6 - Pause Sequence
        17.4.1.7 - Stop Sequence
    17.5 - Timeline Basics
      17.5.1 - Timeline Basics - Dialog Components
      17.5.2 - Timeline Basics - Dialog Controls
        17.5.2.1 - Source and Brush Images
        17.5.2.2 - Area Selections
        17.5.2.3 - Operations
        17.5.2.4 - Action Images
        17.5.2.5 - Load Timeline
        17.5.2.6 - Save Timeline
        17.5.2.7 - Generate Sequence
        17.5.2.8 - Timeline Frame
        17.5.2.9 - Time (MM:SS.)
        17.5.2.10 - Level
        17.5.2.11 - Time Object
        17.5.2.12 - Erase Timeline
        17.5.2.13 - Sizing
        17.5.2.14 - Setup
        17.5.2.15 - Close Timeline
      17.5.3 - Timeline Basics - Tutorial
      17.5.4 - Timeline Basics - How To...
    17.6 - Timeline Area Selection Dialog
      17.6.1 - Timeline Area Selection Dialog - Overview
      17.6.2 - Timeline Area Selection Dialog - Details
        17.6.2.1 - Method
        17.6.2.2 - Interpolate
        17.6.2.3 - Make the Area Selection now
        17.6.2.4 - Delete
        17.6.2.5 - Splined Interpolation
        17.6.2.6 - Show Details
        17.6.2.7 - The Area Selection Detail Dialog
        17.6.2.8 - Detailed Area Selection Controls
          17.6.2.8.1 - Method
          17.6.2.8.2 - Name
          17.6.2.8.3 - Image Size
          17.6.2.8.4 - Roundness
          17.6.2.8.5 - Center
          17.6.2.8.6 - Position
          17.6.2.8.7 - Boolean Modifiers
          17.6.2.8.8 - Feather
          17.6.2.8.9 - Make the Area Selection now
          17.6.2.8.10 - Transparency
          17.6.2.8.11 - Font Description
          17.6.2.8.12 - Key Color
          17.6.2.8.13 - Splatter
          17.6.2.8.14 - Interpolate
          17.6.2.8.15 - Delete
      17.6.3 - Timeline Area Selection Dialog - Tutorial
      17.6.4 - Timeline Area Selection Dialog - How To...
    17.7 - Timeline Operations Dialog
      17.7.1 - Timeline Operations Dialog - Overview
      17.7.2 - Timeline Operations Dialog - Details
        17.7.2.1 - Get Current Settings
        17.7.2.2 - Get Settings from Trends
        17.7.2.3 - Set Current Settings
        17.7.2.4 - Set Trends
        17.7.2.5 - Interpolate Settings
        17.7.2.6 - Remove Operation
        17.7.2.7 - Specify Source Image
        17.7.2.8 - Specify Action Image
      17.7.3 - Timeline Operations Dialog - Tutorial
      17.7.4 - Timeline Operations Dialog - How To...
    17.8 - Action, Source and Brush Image Dialogs
      17.8.1 - Timeline Controls - Action, Source and Brush Image Dialogs - Overview
      17.8.2 - Timeline Controls - Action, Source and Brush Image Dialogs - Details
        17.8.2.1 - Specify Image File
        17.8.2.2 - Use Loaded Image
        17.8.2.3 - This is a Video Sequence
        17.8.2.4 - Start Frame
        17.8.2.5 - Frame Increment
        17.8.2.6 - Remove
      17.8.3 - Timeline Controls - Action, Source and Brush Image Dialogs - Tutorial
      17.8.4 - Timeline Controls - Action, Source and Brush Image Dialogs - How To...
    17.9 - The Zoom Tool
        17.9.0.1 - Modal Zoom
    17.10 - The Undo / ReDo Tool
  18 - Trends
    18.1 - Trend Controls
      18.1.1 - Directional Arrows
      18.1.2 - Enhance
      18.1.3 - Smooth
      18.1.4 - Reflect
      18.1.5 - Rise
      18.1.6 - Fall
      18.1.7 - Copy
      18.1.8 - Paste
      18.1.9 - Flip
      18.1.10 - Extents
      18.1.11 - Spline
      18.1.12 - Off
      18.1.13 - OK
  19 - Keystrokes used in WinImages F/x
  20 - Display Quality
  21 - Error Messages
  22 - Memory Issues
  23 - The Palette Dialog
    23.1 - Palette Controls
      23.1.1 - Hue and Saturation Color Wheel
      23.1.2 - Luminance Control
      23.1.3 - Color Preview Box
      23.1.4 - Size
      23.1.5 - Position
      23.1.6 - Color Spaces
      23.1.7 - RGB (or CMYK, CMY, HSV, HSL, YIQ)
      23.1.8 - Hue Sort
      23.1.9 - Luma Sort
      23.1.10 - Hue Spread
      23.1.11 - Luma Spread
      23.1.12 - Insert
      23.1.13 - Full View Palette
      23.1.14 - Load Range
      23.1.15 - Save Range
      23.1.16 - Merge
      23.1.17 - Copy
      23.1.18 - Swap
      23.1.19 - Mirror
      23.1.20 - Repeat
      23.1.21 - Named Colors
      23.1.22 - Find
      23.1.23 - Add
      23.1.24 - Remove
      23.1.25 - Change
      23.1.26 - Load
      23.1.27 - Save
      23.1.28 - Undo
      23.1.29 - Close
    23.2 - How to Create a Range of Colors
    23.3 - Palettes and the Timeline
  24 - The Color Selection Dialog
    24.1 - Controls
      24.1.1 - Hue and Saturation Color Wheel
      24.1.2 - Luminance Control
      24.1.3 - Color Preview Box
      24.1.4 - Color Spaces
      24.1.5 - RGB (or CMYK, CMY, HSV, HSL, YIQ)
      24.1.6 - Named Colors
      24.1.7 - Find
      24.1.8 - Add
      24.1.9 - Remove
      24.1.10 - Change
      24.1.11 - OK
  25 - Tutorials, Samples and Add-ons
    25.1 - Tutorial index
    25.2 - Asterize Tutorial
      25.2.1 - Introduction
      25.2.2 - Part 1 - The Basics
      25.2.3 - Part 2 - The Arm Profile
      25.2.4 - Part 3 - Animations and Trends
    25.3 - Motion Blur Tutorial
      25.3.1 - Tutorial steps
    25.4 - Cool Things to do with Font Areas Tutorial
      25.4.1 - Metallic Look
      25.4.2 - Distort Fonts
    25.5 - Metal Puddles Tutorial
    25.6 - Gel Button Tutorial
      25.6.1 - Tutorial Steps
    25.7 - Power Colorizing Tutorial
    25.8 - Glass Effects Tutorial
      25.8.1 - Relief effects on glass balls
      25.8.2 - Glass Font Tutorial Using Layers
    25.9 - Vulcan Look Tutorial
    25.10 - Gold Foil text Tutorial
  26 - Basic Issues & Solutions
  27 - WinImages Morph
    27.1 - Welcome
    27.2 - Index to the WinImages Morph Manual
    27.3 - WinImages Morph System Requirements
    27.4 - Getting Started with WinImages Morph - the Basics
      27.4.1 - Perform a Morph
      27.4.2 - Saving your Work
    27.5 - What is Morphing?
      27.5.1 - General
      27.5.2 - Quick Technical Overview
      27.5.3 - Controlling Morphing
        27.5.3.1 - Points
        27.5.3.2 - Links
        27.5.3.3 - Lines and Curves
          27.5.3.3.1 - Types of Lines and Curves
        27.5.3.4 - Layers
    27.6 - Operation - WinImages Morph
    27.7 - WinImages Morph menu commands
      27.7.1 - File Menu
        27.7.1.1 - Open Project...
        27.7.1.2 - Save Project As...
        27.7.1.3 - Close Project
        27.7.1.4 - Load Start Frame/Load Start Image...
          27.7.1.4.1 - Importers
          27.7.1.4.2 - Native Loaders
        27.7.1.5 - Load End Frame/Load End Image...
          27.7.1.5.1 - Importers
          27.7.1.5.2 - Native Loaders
        27.7.1.6 - Save Start frame as...
        27.7.1.7 - Save End frame as...
        27.7.1.8 - Save Result as...
        27.7.1.9 - Print Image
        27.7.1.10 - Capture Screen...
          27.7.1.10.1 - Screen Capture Controls:
            27.7.1.10.1.1 - Delay till Capture:
            27.7.1.10.1.2 - Specify:
            27.7.1.10.1.3 - Output Image Path+Name/Ext:
            27.7.1.10.1.4 - Save File as Type:
            27.7.1.10.1.5 - Color Depth:
            27.7.1.10.1.6 - JPEG Quality:
            27.7.1.10.1.7 - Counter:
      27.7.2 - Edit Menu
        27.7.2.1 - Copy
      27.7.3 - Objects Menu
        27.7.3.1 - Load Objects...
        27.7.3.2 - Save Objects...
        27.7.3.3 - Delete Objects...
        27.7.3.4 - Shape from Corner...
        27.7.3.5 - Rectangle from Corner...
        27.7.3.6 - Ellipse from Corner...
      27.7.4 - Generate Menu
        27.7.4.1 - Sequence Controls
          27.7.4.1.1 - Total frames:
          27.7.4.1.2 - Begin Frame #:
          27.7.4.1.3 - Finish Frame #:
          27.7.4.1.4 - Current Frame #:
          27.7.4.1.5 - Anti-Alias:
          27.7.4.1.6 - Save Result:
          27.7.4.1.7 - Output file:
          27.7.4.1.8 - Specify:
          27.7.4.1.9 - Save File as Type:
          27.7.4.1.10 - Output size:
          27.7.4.1.11 - Match Start Aspect Ratio
          27.7.4.1.12 - Match End Aspect Ratio
          27.7.4.1.13 - Set to Start Frame size
          27.7.4.1.14 - Set to End Frame size
        27.7.4.2 - Do one frame...
        27.7.4.3 - Sequence generate...
        27.7.4.4 - Process Alpha
        27.7.4.5 - Motion Morph
        27.7.4.6 - Animation (File) Frame Rate (Morph)
          27.7.4.6.1 - Milliseconds per frame
          27.7.4.6.2 - Frames per second
          27.7.4.6.3 - Jiffies (per frame)
        27.7.4.7 - Specify Motion start frames...
          27.7.4.7.1 - Specify File
          27.7.4.7.2 - Remove Entry
          27.7.4.7.3 - Show Path
        27.7.4.8 - Specify Motion end frames...
        27.7.4.9 - Specify Motion point files...
        27.7.4.10 - Load the Motion files for this frame...
      27.7.5 - Display Menu
        27.7.5.1 - RGB 24-bit
        27.7.5.2 - RGB 16-bit
        27.7.5.3 - 256 Color
        27.7.5.4 - 256 Gray
        27.7.5.5 - 16 Color
        27.7.5.6 - 16 Gray
        27.7.5.7 - 2 level B+W
        27.7.5.8 - Show Placement Tools...
        27.7.5.9 - Light Progress Bar
        27.7.5.10 - Size Windows...
        27.7.5.11 - Hold Aspect
        27.7.5.12 - Hold Relative Size
        27.7.5.13 - Set Zoom Level
        27.7.5.14 - Show Alpha in Views
        27.7.5.15 - Set Alpha View Color...
        27.7.5.16 - Set Off Image Color...
        27.7.5.17 - Beep when palette changes
      27.7.6 - Settings Menu
        27.7.6.1 - Set Transparency...
        27.7.6.2 - Transition Morph
        27.7.6.3 - Distortion Morph
        27.7.6.4 - Set Velocity...
        27.7.6.5 - Buttons use Text
        27.7.6.6 - Set Line Color...
        27.7.6.7 - Set Selected Color...
        27.7.6.8 - Set Handle Color...
        27.7.6.9 - Set Link Color...
        27.7.6.10 - Set Line Thickness...
        27.7.6.11 - Show Chronograph
        27.7.6.12 - Keep a log file
      27.7.7 - Filmstrip Menu
        27.7.7.1 - Show Filmstrip
        27.7.7.2 - Filmstrip Resolution
        27.7.7.3 - Animation Settings
          27.7.7.3.1 - pong
          27.7.7.3.2 - Reverse
        27.7.7.4 - Load filmstrip...
        27.7.7.5 - Save filmstrip...
        27.7.7.6 - Save filmstrip as FLI/FLC...
        27.7.7.7 - Save filmstrip as 8-bit AVI...
        27.7.7.8 - Save filmstrip as 24-bit AVI...
        27.7.7.9 - Animation File Frame Rate...
        27.7.7.10 - Milliseconds per frame
        27.7.7.11 - Frames per second
        27.7.7.12 - Jiffies (per frame)
      27.7.8 - View Menu
        27.7.8.1 - Play AVI...
        27.7.8.2 - Show Onion Skin View...
          27.7.8.2.1 - Onion Skin Overview
          27.7.8.2.2 - Onion Skin View Controls:
            27.7.8.2.2.1 - Show Through:
            27.7.8.2.2.2 - S/E:
            27.7.8.2.2.3 - Start/End Contrast Controls:
            27.7.8.2.2.4 - Start / End Brightness:
            27.7.8.2.2.5 - Selected / All / Off:
            27.7.8.2.2.6 - Frame:
            27.7.8.2.2.7 - Point Density:
            27.7.8.2.2.8 - Generate:
        27.7.8.3 - Image Information...
        27.7.8.4 - Change Image Information...
      27.7.9 - Help Menu
        27.7.9.1 - About morph...
        27.7.9.2 - Getting Started...
        27.7.9.3 - Display quality...
        27.7.9.4 - Manual...
        27.7.9.5 - Technical Support (Via Internet)
        27.7.9.6 - System Information...
        27.7.9.7 - Tip of The Day
    27.8 - Object Placement Toolbox
      27.8.1 - General
      27.8.2 - The Point Tool:
      27.8.3 - Links, placed with the Points tool
      27.8.4 - The Freehand Tool:
      27.8.5 - The Ellipse Tool:
      27.8.6 - The Rectangle Tool:
      27.8.7 - The Polyline Tool:
      27.8.8 - The IShape Tool:
      27.8.9 - The Spline Tool:
      27.8.10 - The Bezier Curve Tool:
      27.8.11 - Move:
      27.8.12 - Load an IShape:
      27.8.13 - Save an IShape:
    27.9 - Toolbar
      27.9.1 - Delete Point
      27.9.2 - Create Link
      27.9.3 - Set
      27.9.4 - Group Curve (rectangular selection)
      27.9.5 - Bound Curve (freehand selection)
      27.9.6 - Set Layer
        27.9.6.1 - Controls:
          27.9.6.1.1 - Layers
          27.9.6.1.2 - OK
          27.9.6.1.3 - Add New Layer:
          27.9.6.1.4 - Remove Layer (Keep Objects):
          27.9.6.1.5 - Delete Layer (Delete Objects):
          27.9.6.1.6 - Reorder ^:
          27.9.6.1.7 - Reorder v:
          27.9.6.1.8 - Make this object the area boundary:
          27.9.6.1.9 - Rename:
          27.9.6.1.10 - Area Status:
      27.9.7 - Animate
      27.9.8 - Magnify (Zoom/Negative Zoom)
    27.10 - View Windows
    27.11 - FilmStrip
    27.12 - Velocity Curve Window
      27.12.1 - Velocity Curve Overview
      27.12.2 - Velocity Curve Controls
        27.12.2.1 - Rename:
        27.12.2.2 - Smooth:
        27.12.2.3 - Choose:
        27.12.2.4 - New:
        27.12.2.5 - Load:
        27.12.2.6 - Save:
        27.12.2.7 - Undo:
        27.12.2.8 - Done:
    27.13 - Transparency Curve Window
      27.13.1 - Transparency Curve Overview
      27.13.2 - Transparency Curve Controls
        27.13.2.1 - Transition:
        27.13.2.2 - Distortion:
        27.13.2.3 - Rename:
        27.13.2.4 - Smooth:
        27.13.2.5 - Choose:
        27.13.2.6 - Load:
        27.13.2.7 - Save:
        27.13.2.8 - Undo:
        27.13.2.9 - Done:
    27.14 - Sequence Controls Window
      27.14.1 - Sequence Controls Overview
      27.14.2 - Interface
        27.14.2.1 - Total frames:
        27.14.2.2 - Begin Frame #:
        27.14.2.3 - Finish Frame #:
        27.14.2.4 - Current Frame #:
        27.14.2.5 - Use Anti-Aliasing method:
        27.14.2.6 - Save Result:
        27.14.2.7 - Output file:
        27.14.2.8 - Specify:
        27.14.2.9 - Output size:
        27.14.2.10 - Match Start Aspect Ratio
        27.14.2.11 - Match End Aspect Ratio
        27.14.2.12 - Set to Start Frame size
        27.14.2.13 - Set to End Frame size
    27.15 - The Status Bar
      27.15.1 - Status Bar Controls
        27.15.1.1 - Current Object (Ob):
        27.15.1.2 - Current Cursor Position (At):
        27.15.1.3 - Operation Progress Bar:
        27.15.1.4 - Sequence Progress Bar:
        27.15.1.5 - Pause Sequence:
        27.15.1.6 - Stop Sequence:
    27.16 - Morph Keystroke Commands
    27.17 - Display Quality
    27.18 - Tutorials
      27.18.1 - The User Interface
        27.18.1.1 - What Morphing Means:
        27.18.1.2 - The Tools:
          27.18.1.2.1 - The Pull Down Menus:
            27.18.1.2.1.1 - File:
            27.18.1.2.1.2 - Generate:
            27.18.1.2.1.3 - Settings:
            27.18.1.2.1.4 - Filmstrip:
            27.18.1.2.1.5 - Help:
          27.18.1.2.2 - The Icon Tool Bar:
            27.18.1.2.2.1 - Delete:
            27.18.1.2.2.2 - Link:
            27.18.1.2.2.3 - Point Curve:
            27.18.1.2.2.4 - Group Curve:
            27.18.1.2.2.5 - Bound Curve:
            27.18.1.2.2.6 - Set Layer:
            27.18.1.2.2.7 - Animate:
            27.18.1.2.2.8 - Zoom/Negative Zoom:
      27.18.2 - Warp Morphing - The Basics
      27.18.3 - Warp Morphing - Nuts and Bolts
      27.18.4 - Warp Morphing - Frames, Points, Links and Objects
        27.18.4.1 - Warp Morphing and Frames:
        27.18.4.2 - Points:
        27.18.4.3 - Links:
        27.18.4.4 - Objects such as lines and curves:
        27.18.4.5 - Morphing Time:
      27.18.5 - Warp Morphing - In Motion
        27.18.5.1 - How motion morphs work:
        27.18.5.2 - Motion Controls - Details
      27.18.6 - Transition Morphing - The Basics
      27.18.7 - Transition Morphing - Nuts and Bolts
      27.18.8 - Transition Morphing - Frames, Points and Links
        27.18.8.1 - Transition Morphing and Frames
        27.18.8.2 - Points
        27.18.8.3 - Links
        27.18.8.4 - Lines and Curves
        27.18.8.5 - Morphing Time
      27.18.9 - Transition Morphing - In Motion
        27.18.9.1 - Overview
        27.18.9.2 - Going back and changing frame specifications
        27.18.9.3 - How motion morphs work:
    27.19 - In case of Problems with Morph
  28 - WinImages FX File Compatibility
    28.1 - General Specifications
    28.2 - Full list of Image File Variations Loaded
    28.3 - Full list of Image File Variations Saved
    28.4 - Palette File Types Loaded
    28.5 - Palette File Types Saved
  29 - ELF File Format Information (.elf)
    29.1 - General - Versions 1 and 2
    29.2 - Technical Description, ELF Version 2 (ELF-2)
      29.2.1 - Endian-ness
      29.2.2 - General Structure
      29.2.3 - File Integrity
        29.2.3.1 - Magic Numbers
        29.2.3.2 - Version Numbering
      29.2.4 - Format Details
        29.2.4.1 - Layer Offsets
        29.2.4.2 - Scan Line Ordering
        29.2.4.3 - Pixel ordering within scan lines
        29.2.4.4 - Compression
    29.3 - Technical Description, ELF Version 1 (deprecated, superceded)
  30 - Plug-In Developer Documentation
    30.1 - General Concepts
    30.2 - Image File Import Plug-ins
    30.3 - Image File Export Plug-ins
    30.4 - Effects Plug-ins
      30.4.1 - Plugs
      30.4.2 - Services
      30.4.3 - Masking
      30.4.4 - Image Resampling
      30.4.5 - Obtaining a new image
      30.4.6 - Plug-In life (scope)
      30.4.7 - User-accessible Variables
      30.4.8 - User Interface Handling
      30.4.9 - Memory
      30.4.10 - Caveats
      30.4.11 - Creating new Plug-Ins from the Examples
      30.4.12 - Examples
  31 - Specifications
  32 - In Case of Problems
  33 - Supplied Importers
  34 - Color Separation for Printing
    34.1 - General
      34.1.1 - Overview
      34.1.2 - About the Process
      34.1.3 - How to Approach this Appendix
    34.2 - Work with your Print Shop
    34.3 - Plan the Separation
      34.3.1 - Separation Format
      34.3.2 - Image Pixel Resolution
      34.3.3 - Image and Bleed Areas
      34.3.4 - Positive or Negative Plate Files
      34.3.5 - Multiple Images
    34.4 - Plate Separation Settings
      34.4.1 - UCR and GCR
      34.4.2 - Undercolor Threshold
      34.4.3 - Ink Corrections
      34.4.4 - Dot Gain
      34.4.5 - Save your Settings!
    34.5 - Unsupported CMYK Mechanisms - what, and why
      34.5.1 - UCA - Under Color Addition
      34.5.2 - Halftone Creation
      34.5.3 - Trapping
  35 - Matte Techniques
    35.1 - Blue Screens
  36 - Glossary
  37 - Index

419 Pages

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WinImages F/x, Morph and all associated documentation
Copyright © 1992-2007 Black Belt Systems ALL RIGHTS RESERVED Under the Pan-American Conventions
WinImages F/x Manual Version 7, Revision 6, Level A

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