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WinImages User's Manual
Table of Contents
1 - Welcome
2 - Technical Support
3 - Enabling the Software
4 - A Note from the Document Maintainer
5 - EDP - Electronic Delivery Package
6 - Legal Issues
6.1 - Software Components
6.2 - Ownership
6.3 - Authorship
6.4 - Software Copyright and Usage
6.5 - Network Installations
6.6 - Documentation Copyright and Usage
6.7 - Copyright Venue and Right of Use
6.8 - Other Copyrights
6.9 - Transferability
6.10 - Using Output from the Software
6.11 - Backup
6.12 - Disclaimer
7 - Piracy
8 - Documentation
8.1 - Placing the documentation on your system
8.2 - How To Use The Documentation
8.3 - The Need for Printed Documentation
8.4 - Why online documents?
9 - Acknowledgments
10 - Requirements
11 - Installation
11.1 - Application Components
12 - Removal
12.1 - Removing
WinImages
from your computer
12.2 - Moving WinImages to a New Filesystem Location
12.3 - Removing Default Installations
12.4 - Removing Customized Installations
13 - WinImages Overview
13.1 - Image Views
13.1.1 - Atomic Images
13.1.2 - Layered Images
13.1.3 - Magnification
13.1.4 - Resolution Independence
13.1.5 - Multiple View Handling
13.1.6 - Multiple Images Loaded
13.1.7 - Multiple Views on Image or Layer
13.1.8 - Multiple View Magnifications
13.1.9 - Multiple View Zones
13.1.10 - Multiple View Types
13.2 - Data Representation and Manipulation
13.2.1 - Data Representation and Manipulation
13.2.2 - Image Data
13.2.2.1 - 24-bit
13.2.2.2 - 32-bit
13.2.3 - Ancillary Image Data
13.2.4 - Promotion of Lesser Bit Depths and Maps
13.2.5 - Demotion of Higher Bit Depths and Maps
13.2.6 - Image Properties
13.2.7 - Image Roles
13.2.7.1 - Action Images
13.2.7.2 - Source Images
13.2.7.3 - Brush Images
13.2.7.4 - Other image roles
13.2.7.5 - Unassigned Images
13.2.8 - Alpha Channels
13.2.9 - Area Selection Transparency
13.2.9.1 - Pixel Transfer Modes
13.2.10 - Atomic Images
13.2.11 - Layered Images
13.2.11.1 - Controls and Options
13.2.11.2 - Blend Modes
13.2.11.3 - 77 Mode Types
13.2.11.4 - Color Processing
13.2.11.5 - Alpha Processing
13.2.11.6 - Geometry Processing
13.2.11.7 - Local Layers
13.2.11.8 - Layer Effects
13.2.11.9 - Flattening Never Required
13.2.12 - Filmstrip
13.2.13 - Heightfields
13.2.13.1 - Grayscale
13.2.13.2 - DEM (Digital Elevation Maps)
13.2.14 - Textures
13.2.15 - 3D Scenes
13.2.15.1 - Object Definitions
13.2.15.2 - Image Mapping
13.2.15.3 - Bump Mapping
13.2.15.4 - Decision Mapping
13.2.15.5 - Algorithmic Texture Color Mapping
13.2.15.6 - Algorithmic Texture Bump Mapping
13.2.15.7 - Mathematical Expressions
13.2.15.8 - Stacks and State Information
13.2.15.9 - Keyframes and Animation
13.2.15.10 - Extended Scene and Object Controls
13.2.16 - Particle Systems
13.3 - Area Selection
13.3.1 - Modes
13.3.1.1 - Immediate Action mode
13.3.1.2 - Select, then Operate mode
13.3.2 - Tools
13.3.2.1 - Stroking and Regional Tools
13.3.2.2 - Regional-Only tools
13.3.2.3 - Text (Font)
13.3.2.4 - Feathering
13.3.2.5 - Color Keying
13.3.2.6 - Boolean Tool Modifiers
13.3.2.7 - Selection Aspect Ratio Control
13.3.2.8 - Splattering
13.3.3 - Undo and De-Undo
13.3.3.1 - Number of Levels: 0 to infinity
13.3.3.2 - Setting and Using the History
13.3.3.3 - What is kept in the History
13.3.4 - Color Keying Mechanisms
13.3.4.1 - Wand Tool
13.3.4.2 - Modifier-Based
13.3.4.3 - Layer-based
13.4 - Operations Toolbar Structure
13.4.1 - Chapter Bar
13.4.2 - Verse Bar
13.5 - Operations on Pre-existing Images
13.5.1 - Stills
13.5.1.1 - Operations on Still Images with Static Results
13.5.1.2 - Layered Image Manipulations
13.5.1.3 - Effect Applications
13.5.2 - Animations
13.5.2.1 - Area Selection Animation and Morphing
13.5.2.2 - Linear Interpolation
13.5.2.3 - Splined Interpolation
13.5.2.4 - Effect Parameter Animation
13.5.2.5 - Linear
13.5.2.6 - Splined
13.5.2.7 - Operations on Still Images with Animated Results
13.5.2.8 - Operations on Animated images with Static Results
13.5.2.9 - Animated images with Animated Results
13.5.3 - Operations (Processes, Effects or Filters) Available
13.5.3.1 - Toolbar Based
13.5.3.2 - Layer Based
13.5.3.3 - Image Creation Based
13.5.3.4 - Image Conversion Based
13.5.3.5 - Data Export Based
13.5.4 - Operation Parameter Controls
13.5.4.1 - Numeric and Boolean
13.5.4.2 - Graphical Profiles
13.5.4.2.1 - Profile Controls
13.5.4.2.1.1 - Directional Arrows
13.5.4.2.1.2 - Enhance
13.5.4.2.1.3 - Smooth
13.5.4.2.1.4 - Symmetry
13.5.4.2.1.5 - Close
13.5.4.3 - Scripted
13.5.4.4 - Trended
13.5.4.5 - Global Presets
13.5.4.6 - Saving and Loading Individual Operation Presets
13.5.4.7 - Saving and Loading Entire Projects
13.6 - Image Input
13.6.1 - Still Frames
13.6.2 - Streams of Sequenced Still Frames
13.7 - Image Output
13.7.1 - Format Conversion
13.7.2 - Animation Output
13.7.2.1 - Streams of Sequenced Still Frames
13.8 - Tutorials
13.8.1 - Basic
13.8.2 - Advanced
13.8.3 - Supplementary
13.9 - The Basics - Getting Started
13.9.1 - Setting the Environment for your first use of WinImages F/x
13.9.2 - How WinImages F/x handles Image Views
13.9.2.1 - View Sizing
13.9.2.2 - Magnification of specific regions
13.9.2.3 - Area Selections as they relate to view size
13.10 - Using WinImages F/x to Process Single Still Images
13.11 - Using WinImages F/x to Generate Animated Effects
13.12 - Alpha Channels and Transparency
13.12.1 - Transparency in Layered Images
13.12.2 - Transparency in Area Selection Masking
13.13 - Advanced Getting Started Tutorial
13.14 - Using Layers
13.14.1 - Introduction
13.14.1.1 - What Are Layers?
13.14.1.2 - Beginning With Layers
13.14.2 - Step by Step through the Layers Dialog
13.14.2.1 - Resize Master
13.14.2.2 - Rename Base
13.14.2.3 - Rename Layer
13.14.2.4 - Create
13.14.2.5 - Create, Zero, Scale and Rotate (Warp)
13.14.2.6 - Attach
13.14.2.7 - Detach
13.14.2.8 - Destroy
13.14.2.9 - Duplicate
13.14.2.10 - Glow
13.14.2.11 - Emboss
13.14.2.12 - Save
13.14.2.13 - Done
13.14.2.14 - Layer Settings
13.14.2.15 - Layer Modes
13.14.2.16 - Quick Layer Mode Index
13.14.2.17 - Nearer
13.14.2.18 - Deeper
13.14.2.19 - Offset
13.14.3 - Layer Information
13.15 - Layer Modes
13.15.1 - General Layer Modes
13.15.2 - Subtractive Color Space Layer Modes
13.15.3 - Logical Layer Modes
13.16 - Image Barrels
13.16.1 - What's an Image Barrel?
13.16.2 - Where can I get Image Barrels?
13.16.3 - So, what's an Image Barrel used for?
13.16.4 - What kinds of features and effects are available to be used with the pictures that come out of Image Barrels during a brush stroke?
13.17 - WinImages F/x Tools
13.17.1 - The Area Selection Tool Box
13.17.1.1 - Area Selection Method 1 - Immediate Painting Method
13.17.1.2 - Area Selection Method 2 - Draw First Method
13.17.2 - The Operations Toolbar
13.17.3 - Pull Down Menus
13.17.4 - The Time Line
13.17.5 - The Filmstrip
13.18 - The Operations Caddy
13.18.1 - Using the Operations Caddy
13.18.1.1 - Creating an Operations Caddy
13.18.1.2 - Adding Operators to the Caddy
13.18.1.3 - Re-organizing Caddy Operators
13.18.1.4 - Re-configuring the Caddy
13.18.1.5 - Deleting operators from the Caddy
13.18.1.6 - Identifying Operators in the Caddy
13.18.1.7 - Saving Caddies
13.18.1.8 - Loading Caddies
13.18.1.9 - Making a Caddy Open on Program Start
14 - Menu Operations
14.1 - Index to Menu Commands
14.2 - The File Menu
14.2.1 - Load Image and the MRU submenu
14.2.1.1 - Loading an Image File
14.2.1.2 - Thumbnails
14.2.2 - Save Image
14.2.3 - Save Image As
14.2.4 - JPEG Save Quality Preview
14.2.5 - Manager
14.2.6 - New Image
14.2.7 - LNI — Last New Image
14.2.8 - New Heightfield
14.2.9 - Clone Image
14.2.10 - Separate Image
14.2.11 - Load DEM
14.2.12 - Open Project
14.2.13 - Save Project As
14.2.14 - Close Project
14.2.15 - Acquire Twain
14.2.16 - Select Twain Source
14.2.17 - Capture Screen
14.2.18 - Print Image
14.2.19 - Output Color Reduction
14.2.20 - Preferences
14.2.21 - Registration
14.2.22 - MRU List
14.3 - Image File Manager
14.3.1 - General Information
14.3.2 - Global Preferences
14.3.3 - Operation
14.3.4 - Context Menus
14.3.5 - Overview
14.3.5.1 - No Thumbnails Available
14.3.5.2 - Thumbnails Available, but none are selected
14.3.5.3 - Thumbnails Available, one or more selected
14.3.6 - Keystrokes
14.3.7 - Individual Features
14.3.8 - Image Selection with the Mouse
14.3.9 - Image Selection using a String Pattern
14.3.10 - Select All Image Files
14.3.11 - Invert Selection
14.3.12 - Deselect All Image Files
14.3.13 - Filtering the Images to be Displayed
14.3.14 - Finding Images
14.3.15 - Using the Image File Manager with the Time Line
14.3.16 - Copy Single Image File to Clipboard
14.3.17 - Cut Single Image File to Clipboard
14.3.18 - Copy Image File Name to Clipboard
14.3.19 - Print Single Image File
14.3.20 - Copy Full Image File Name and Path to Clipboard
14.3.21 - Sort All Image Files in Alphabetic Order
14.3.22 - Sort All Image Files in Date Order
14.3.23 - Sort All Image Files in Size order
14.3.24 - Delete selected Image File(s)
14.3.25 - Destroy selected Image File(s)
14.3.26 - Move selected Image File(s)
14.3.27 - Rename Single Image File
14.3.28 - Thumbnail the current Directory
14.3.29 - Re-Thumbnail selected Image File(s)
14.3.30 - Auto Row/Column Size Selection
14.3.31 - Preferences
14.3.32 - Image Properties
14.4 - Output Color Reduction
14.4.1 - Output Color Reduction Controls
14.4.2 - Use Default Palette
14.4.2.1 - Use Gray Scale Palette
14.4.2.2 - Use Loaded Effects Palette
14.4.2.3 - Choose Palette Colors
14.4.2.4 - Edit Palette
14.4.2.5 - Update Effects Palette from Render
14.4.2.6 - Lock Palette after First Frame
14.4.2.7 - Ordered Dither
14.4.2.8 - Error Diffusion Dither
14.4.2.9 - Dither Amount
14.4.2.10 - Creating Transparent Still GIF Images
14.4.3 - Creating Non-Transparent Still GIF images
14.5 - Which Color Reduction Method is Best?
14.6 - The Texture Generator
14.6.1 - General
14.6.2 - Controls
14.6.3 - Class
14.6.3.1 - Name
14.6.3.2 - Square Size
14.6.3.3 - Seed
14.6.3.4 - Depth
14.6.3.5 - Turbulence
14.6.3.6 - Max Dynamic
14.6.3.7 - Inversion
14.6.3.8 - Thresh
14.6.3.9 - Illuminated
14.6.3.10 - Type
14.7 - The Edit Menu
14.7.1 - Copy
14.7.2 - Paste
14.8 - The TimeLine Menu
14.8.1 - Show Timeline
14.8.2 - Squence Controls
14.8.3 - Accumulate Changes
14.8.4 - Inhibit Display
14.8.5 - Hide Op Controls
14.8.6 - Animation (File) Frame Rate (FX)
14.8.6.1 - Millisconds per Frame
14.8.6.2 - Frames per Second
14.8.6.3 - Jiffies per Frame
14.8.7 - Generate
14.9 - The Display Menu
14.9.1 - RGB 32-bit — 2 level B+W
14.9.2 - Info on Display
14.9.3 - Show Toolbar Text
14.9.4 - Light Progress Bar
14.9.5 - Size Windows
14.9.6 - Maintain Aspect Ratio
14.9.7 - Show Alpha in Views
14.9.8 - Checkered Alpha
14.9.9 - Set View Colors
14.9.9.1 - Set Alpha Check Color
14.9.9.2 - Set Alpha View Color
14.9.9.3 - Set Filmstrip Blend Color
14.9.9.4 - Set Off Image Color
14.9.9.5 - Area Selection Marquee Color
14.9.9.6 - Set Line Color 1
14.9.9.7 - Set Line Color 2
14.9.9.8 - Set Previous Color 1
14.9.9.9 - Set Previous Color 2
14.9.9.10 - Set Handle Color
14.9.10 - Show Grid
14.9.11 - Beep when Palette Changes
14.10 - The Settings Menu
14.10.1 - Change Working Method
14.10.2 - Affect Alpha in View
14.10.3 - Affect RGB Only
14.10.4 - Affect Alpha Only
14.10.5 - Number of Undo Levels
14.10.6 - Controlling JPEG Chroma Subsampling
14.10.7 - Modal Zoom
14.10.8 - Keep a Log File
14.10.9 - Show Chronograph
14.11 - The Area Menu
14.11.1 - Antialias Area Selections
14.11.2 - Autofill
14.11.3 - Autoclose
14.11.4 - Pixel transfer Modes
14.11.5 - Undo Last Selection
14.11.6 - Clear Area Selection
14.11.7 - Show Area Toolbox
14.11.8 - Load Area Select File
14.11.9 - Save Area Select File
14.11.10 - Load I-Shape
14.11.11 - Save I-Shape
14.11.12 - Font Style
14.11.13 - Shape From Center
14.11.14 - Rectangle from Corner
14.11.15 - Rounded Rectangle from Corner
14.11.16 - Ellipse from Corner
14.11.17 - Roundness
14.11.18 - Color Wand Controls
14.11.19 - Color Key Controls
14.11.19.1 - Key on: RGB, Hue or Color Space
14.11.19.2 - Medium / High Quality
14.11.19.3 - New / Add Subtract
14.11.19.4 - RGB / HSV Range
14.11.19.5 - Grow
14.11.19.6 - Load / Save Space
14.11.20 - Feathering Controls
14.11.21 - Transparency Controls
14.11.21.1 - Transparency Level Slider
14.11.21.2 - Edge Blending Control
14.11.21.3 - Preset Edge Blends
14.11.22 - Mask With Target Alpha
14.11.23 - Opaque Fills
14.11.24 - Splatter Controls
14.12 - The Filmstrip Menu
14.12.1 - Filmstrip Settings
14.12.2 - Scroll Updates onto Filmstrip
14.12.3 - Place Updates in Current Frame
14.12.4 - Do Not Update Filmstrip
14.12.5 - Animate Film
14.12.6 - Animation Settings
14.12.6.1 - Pong
14.12.6.2 - Reverse
14.12.7 - Show Filmstrip
14.12.8 - Load Filmstrip
14.12.9 - Save Filmstrip
14.12.10 - Save Filmstrip as MNG ANIM
14.12.11 - Save Filmstrip as GIF ANIM
14.12.12 - Save Filmstrip as FLC
14.12.13 - Save Filmstrip as 8-bit AVI
14.12.14 - Save Filmstrip as 24-bit AVI
14.13 - The Operations Menu
14.13.1 - Show Operation Controls
14.13.2 - Execute Operation
14.13.3 - Load Op. Settings File
14.13.4 - Save Op Settings File
14.13.5 - Op Caddy On / Off
14.13.6 - Configure Op Caddy
14.13.7 - Load Op Caddy
14.13.8 - Save Op Caddy
14.13.9 - Operators
14.14 - The Plugins Menu
14.15 - The Window Menu
14.15.1 - Open Another View
14.15.2 - Display Alpha View
14.15.3 - Image Information
14.15.4 - Change Image Information
14.15.5 - Play AVI
14.15.6 - Open Views (list)
14.16 - The Extras Menu
14.16.1 - HTML Gradient Text
14.16.2 - RAW to W3D triangle converter
14.16.2.1 - 3D Exploration
14.17 - The Help System in General
14.18 - The Help Menu
14.18.1 - About
14.18.2 - Getting Started
14.18.3 - On Layers
14.18.4 - Display Quality
14.18.5 - Keystrokes
14.18.6 - Learn About Updates (via Internet)
14.18.7 - Technical Support (via Internet)
14.18.8 - Manual
14.18.9 - Help Location
14.18.10 - Visit Tip of The Day
14.18.11 - Tip of The Day Location
14.18.12 - System Information and memory Info
15 - The Area Selection Toolbox
15.1 - Method 1 - Immediate Painting Method
15.2 - Method 2 - Draw First Method
15.3 - Area Selections and Transparency
15.4 - Path-Generating Area Tools
15.5 - Area Tool Subindex
15.6 - Freehand
15.7 - Polygon
15.8 - I-Shape
15.9 - Rectangle
15.10 - Rounded Rectangle
15.11 - Ellipse
15.12 - Polyarc
15.13 - Spline
15.14 - Bezier
15.14.1 - Step by Step Guide to Bezier Curve Placement
15.14.2 - Editing Bezier Curves
15.15 - Numeric Rectangle
15.16 - Color Wand
15.16.1 - Wand Options
15.16.1.1 - Fill Mode
15.16.1.2 - Soft
15.16.1.3 - Resample
15.16.1.4 - Copy Sample Range
15.16.1.5 - Paste Sample Range
15.16.1.6 - Default Settings for the Wand Dialog
15.16.2 - Combining Selections
15.17 - Font
15.18 - Entire Image
15.19 - Redo Last Area Selection
15.20 - Re-Edit the Last Area Selection
15.21 - The Color Key Modifier
15.21.1 - Step by Step Use of the Color Keyed Area Selection Tool
15.21.1.1 - Key on: RGB, Hue, or Color Space:
15.21.1.2 - Key on: Steepness or Height:
15.21.1.3 - Medium/High Quality:
15.21.1.4 - New/Add/Subtract:
15.21.1.5 - RGB/HSV Range:
15.21.1.6 - Grow:
15.21.1.7 - Load/Save Space:
15.22 - The Splatter Modifier
15.22.1 - Splatter Controls
15.22.1.1 - Number:
15.22.1.2 - Seed:
15.22.1.3 - In from Edge:
15.22.1.4 - Rectangles:
15.22.1.5 - Ellipses:
15.22.1.6 - Sizing:
15.22.1.7 - Hold Square:
15.23 - The Hold Square Modifier
15.24 - The Hold Aspect Modifier
15.25 - The Hold Aspect to Source Modifier
15.26 - The Complement (Exclusive or) Modifier
15.27 - The Intersection (and) Modifier
15.28 - The Union (or) Modifier
15.29 - The Exclude (NOR) Modifier
15.30 - The Hollow Shape Modifier
15.31 - The Unclosed Shape Modifier
15.32 - The Antialias Shape Modifier
16 - Operations
16.0 - Operations Indexes
16.1 - Asterize
16.1.1 - Asterize Controls
16.1.1.1 - Edit Profile
16.1.1.2 - Trend
16.1.1.3 - Edge Color Preview Window
16.1.1.4 - Peak Color Preview Window
16.1.1.5 - Red
16.1.1.6 - Green
16.1.1.7 - Blue
16.1.1.8 - Saturation
16.1.1.9 - Width
16.1.1.10 - Rotate
16.1.1.11 - Arms
16.1.1.12 - Center Glow
16.1.1.13 - Additive
16.1.1.14 - Taper
16.1.1.15 - Presets
16.1.1.16 - Load
16.1.1.17 - Save
16.2 - Annular
16.2.1 - Annular Controls
16.2.1.1 - Edit Profile
16.2.1.2 - Trend
16.2.1.3 - Edge Color Preview Window
16.2.1.4 - Red
16.2.1.5 - Green
16.2.1.6 - Blue
16.2.1.7 - Saturation
16.2.1.8 - Additive
16.2.1.9 - Presets
16.2.1.10 - Load
16.2.1.11 - Save
16.3 - Refract
16.3.1 - Refract Controls
16.3.1.1 - Trends
16.3.1.2 - Profiles
16.3.1.3 - Presets
16.3.1.4 - Load
16.3.1.5 - Save
16.4 - Shine
16.4.1 - Shine Controls
16.4.1.1 - trends
16.4.1.2 - Width
16.4.1.3 - Height
16.4.1.4 - Amount
16.4.1.5 - Threshold
16.5 - Lightning
16.5.1 - Lightning Controls
16.5.1.1 - Trends
16.5.1.2 - Add. (Additive)
16.5.1.3 - Width
16.5.1.4 - Direction
16.5.1.5 - Branching
16.5.1.6 - Zagging
16.5.1.7 - Taper
16.5.1.8 - Seed
16.5.1.9 - Edge Color
16.5.1.10 - Saturation
16.5.1.11 - Glow
16.6 - Aura
16.6.1 - Aura Controls
16.6.1.1 - Trends
16.6.1.2 - Width
16.6.1.3 - Connect
16.6.1.4 - Radiate
16.6.1.5 - Seed
16.6.1.6 - Spokes
16.6.1.7 - Spoke Variance
16.6.1.8 - Rings
16.6.1.9 - Ring Variance
16.6.1.10 - Inner Color
16.6.1.11 - Outer Color
16.6.1.12 - Inner Fade
16.6.1.13 - Outer Fade
16.6.1.14 - Presets
16.7 - Fire
16.7.1 - Fire Controls
16.7.1.1 - Trends
16.7.1.2 - Length
16.7.1.3 - Direction
16.7.1.4 - Propagation
16.7.1.5 - Seed
16.7.1.6 - Color Selection
16.7.1.7 - Lateral Structure
16.7.1.8 - Lateral Turbidity
16.7.1.9 - Longitudinal Structure
16.7.1.10 - Longitudinal Turbidity
16.7.1.11 - Wobbles
16.7.1.12 - Wobble Amount
16.7.1.13 - Distortion
16.7.1.14 - Presets
16.8 - Motion Blur
16.8.1 - Motion Blur Controls
16.8.1.1 - Trends
16.8.1.2 - Length
16.8.1.3 - Direction
16.8.1.4 - Amount
16.9 - Spiral Blur
16.9.1 - Spiral Blur Controls
16.9.1.1 - Trends
16.9.1.2 - Radius
16.9.1.3 - Rotation
16.9.1.4 - Amount
16.10 - Explode Blur
16.10.1 - Explode Blur Controls
16.10.1.1 - Trends
16.10.1.2 - Length
16.10.1.3 - Amount
16.11 - Dome
16.11.1 - Dome Controls
16.11.1.1 - Trends
16.11.1.2 - Distortion %
16.12 - Caricature
16.12.1 - Caricature Controls
16.12.1.1 - Trends
16.12.1.2 - Distortion %
16.13 - Swirl
16.13.1 - Swirl Controls
16.13.1.1 - Trends
16.13.1.2 - Angle
16.14 - Waves
16.14.1 - Waves Controls
16.14.1.1 - Trends
16.14.1.2 - X Waves
16.14.1.3 - X Front
16.14.1.4 - X Side
16.14.1.5 - X Phase
16.14.1.6 - Y Waves
16.14.1.7 - Y Front
16.14.1.8 - Y Sides
16.14.1.9 - Y Phase
16.14.1.10 - Shading
16.14.1.11 - Presets
16.15 - Radial Wave
16.15.1 - Radial Wave Controls
16.15.1.1 - Trends
16.15.1.2 - Distortion %
16.15.1.3 - Frequency
16.15.1.4 - Half Waves
16.15.1.5 - Radius
16.15.1.6 - Phase
16.15.1.7 - Shading
16.16 - Turbulence
16.16.1 - Turbulence Controls
16.16.1.1 - Trends
16.16.1.2 - Whorls
16.16.1.3 - Movement
16.16.1.4 - Swirliness
16.16.1.5 - Random Seed
16.17 - Surface Warp
16.17.1 - Surface Warp Controls
16.17.1.1 - Trend
16.17.1.2 - Source Image Drop Down Box
16.17.1.3 - Direction
16.17.1.4 - Amount
16.17.1.5 - Mid Level
16.17.1.6 - Shading
16.18 - Kaleidoscope
16.18.1 - Kaleidoscope Controls
16.18.1.1 - Trends
16.18.1.2 - Mirrors
16.18.1.3 - Rotate
16.18.1.4 - Rotational
16.19 - Roll
16.19.1 - Roll Controls
16.19.1.1 - Trends
16.19.1.2 - X Roll
16.19.1.3 - Y Roll
16.19.1.4 - Scroll Warps
16.19.2 - Example use
16.20 - Shear
16.20.1 - Shear Controls
16.20.1.1 - Shear Amount
16.20.1.2 - Base of Shear
16.20.1.3 - Wrap
16.20.1.4 - Insert Alpha
16.21 - Bend
16.21.1 - Bend Controls
16.21.1.1 - Bend Amount
16.21.1.2 - Base of Bend
16.21.1.3 - Wrap
16.21.1.4 - Insert Alpha
16.22 - Mirror
16.22.1 - Mirror Controls
16.22.1.1 - Trends
16.22.1.2 - Angle
16.23 - Flip
16.23.1 - Flip Controls
16.23.1.1 - Trends
16.23.1.2 - Flip Vertically
16.23.1.3 - Flip Horizontally
16.24 - Turn 90
16.24.1 - Turn 90 Controls
16.24.1.1 - Trends
16.24.1.2 - 90 Degree Rotation
16.25 - Rotate
16.25.1 - Rotate Controls
16.25.1.1 - Trends
16.25.1.2 - Rotation
16.25.1.3 - In Place
16.26 - Polar/Rec
16.27 - Wonk
16.28 - Circe
16.29 - Perspective
16.29.1 - Perspective Controls
16.29.1.1 - Trends
16.29.1.2 - Show
16.29.1.3 - Action View
16.29.1.4 - Grab
16.29.1.5 - XYZ Rotation
16.29.1.6 - XYZ Position
16.29.1.7 - Horizontal and Vertical Zoom
16.29.1.8 - Hold 1:1
16.30 - Melt
16.30.1 - Melt controls
16.30.1.1 - Trends
16.30.1.2 - Melt Amount
16.30.1.3 - Direction
16.30.1.4 - Gradient
16.31 - 3-D Net
16.31.1 - 3D Net Controls
16.31.1.1 - Trends
16.31.1.2 - Net Color Preview Window
16.31.1.3 - Red
16.31.1.4 - Green
16.31.1.5 - Blue
16.31.1.6 - Horizontal Size
16.31.1.7 - Vertical Size
16.31.1.8 - Horizontal Movement
16.31.1.9 - Vertical Movement
16.31.1.10 - Line Width
16.32 - Random Tile
16.32.1 - Random Tile Controls
16.32.1.1 - Trends
16.32.1.2 - Background Color Preview Window
16.32.1.3 - Red
16.32.1.4 - Green
16.32.1.5 - Blue
16.32.1.6 - Horizontal Size
16.32.1.7 - Vertical Size
16.32.1.8 - Horizontal Movement
16.32.1.9 - Vertical Movement
16.32.1.10 - Size Change
16.32.1.11 - Line Width
16.33 - Pixelize
16.33.1 - Pixelize Controls
16.33.1.1 - Trends
16.33.1.2 - Edge Color Preview Window
16.33.1.3 - Red
16.33.1.4 - Green
16.33.1.5 - Blue
16.33.1.6 - Width
16.33.1.7 - Height
16.33.1.8 - Edge Width
16.34 - Cellular
16.34.1 - Cellular Controls
16.34.1.1 - Trends
16.34.1.2 - Edge Color Preview Window
16.34.1.3 - Red
16.34.1.4 - Green
16.34.1.5 - Blue
16.34.1.6 - Width
16.34.1.7 - Height
16.34.1.8 - Fade In
16.34.1.9 - Discrete Edge
16.34.1.10 - Transparent
16.35 - Lined
16.35.1 - Lined Controls
16.35.1.1 - Trends
16.35.1.2 - Line Color Preview Window
16.35.1.3 - Red
16.35.1.4 - Green
16.35.1.5 - Blue
16.35.1.6 - Background Color Preview Window
16.35.1.7 - Place Background
16.35.1.8 - Red
16.35.1.9 - Green
16.35.1.10 - Blue
16.35.1.11 - Height
16.36 - Linear Fill
16.36.1 - Linear Fill Controls
16.36.1.1 - Trends
16.36.1.2 - Angle
16.36.1.3 - Cycle
16.36.1.4 - Smooth
16.36.1.5 - Set Palette
16.37 - Concentric Fill
16.37.1 - Concentric Fill Controls
16.37.1.1 - Trends
16.37.1.2 - Cycle
16.37.1.3 - X Bias
16.37.1.4 - Y Bias
16.37.1.5 - Smooth
16.37.1.6 - Set Palette
16.38 - Radiating Fill
16.38.1 - Radiating Fill Controls
16.38.1.1 - Trends
16.38.1.2 - Cycle
16.38.1.3 - X Bias
16.38.1.4 - Y Bias
16.38.1.5 - Smooth
16.38.1.6 - Set Palette
16.39 - Outline Fill
16.39.1 - Outline Fill Controls
16.39.1.1 - Trends
16.39.1.2 - Width
16.39.1.3 - Generations
16.39.1.4 - Cycle
16.39.1.5 - Inside
16.39.1.6 - Crystal
16.39.1.7 - Repeat
16.39.1.8 - Smooth
16.39.1.9 - Set Palette
16.40 - Relief (or emboss)
16.40.1 - Relief/Emboss Controls
16.40.1.1 - Trends
16.40.1.2 - Depth
16.41 - Dither
16.41.1 - Dither Controls
16.41.1.1 - Trends
16.41.1.2 - Width
16.41.1.3 - Height
16.41.1.4 - Amount
16.41.1.5 - Seed
16.41.1.6 - Keep Gray
16.42 - Elevations
16.42.1 - Elevations Controls
16.42.1.1 - Trends
16.42.1.2 - Sea Level
16.42.1.3 - Shading %
16.42.1.4 - Edit Palette
16.42.1.5 - Use Loaded Palette
16.43 - Enhance
16.43.1 - Enhance Controls
16.43.1.1 - Trends
16.43.1.2 - Depth
16.44 - Sharpen
16.44.1 - Sharpen Controls
16.44.1.1 - Trends
16.44.1.2 - Amount
16.44.1.3 - Radius
16.45 - Blur
16.45.1 - Blur (Gaussian) Controls
16.45.1.1 - Trend
16.45.1.2 - Radius
16.46 - Remove
16.46.1 - Remove Controls
16.46.1.1 - Trends
16.46.1.2 - Samples
16.47 - Horizontal Remove
16.47.1 - HRemove RGBA Remove Controls
16.47.1.1 - Red
16.47.1.2 - Green
16.47.1.3 - Blue
16.47.1.4 - Alpha
16.47.2 - HRemove HSV Remove Controls
16.47.2.1 - Hue
16.47.2.2 - Saturation
16.47.2.3 - Value
16.48 - Vertical Remove
16.48.1 - VRemove RGBA Remove Controls
16.48.1.1 - Red
16.48.1.2 - Green
16.48.1.3 - Blue
16.48.1.4 - Alpha
16.48.2 - VRemove HSV Remove Controls
16.48.2.1 - Hue
16.48.2.2 - Saturation
16.48.2.3 - Value
16.49 - RIP - Remove Isolated Pixel
16.49.1 - RIP Controls
16.49.1.1 - Metric
16.49.1.2 - Rebuild
16.49.1.3 - Ignore Worst
16.49.1.4 - Threshold
16.49.1.5 - Criteria
16.50 - RIS - Remove Isolated Streak
16.50.1 - RIS Controls
16.50.1.1 - Trends
16.50.1.2 - Vertical %
16.50.1.3 - Horizontal %
16.51 - RIC - Remove Isolated Chunk
16.51.1 - RIC Controls
16.51.1.1 - Trends
16.51.1.2 - Percentage
16.51.1.3 - Size
16.52 - Minimum
16.52.1 - Minimum Controls
16.52.1.1 - Trends
16.52.1.2 - Channel
16.52.1.3 - Affect Only Alpha
16.52.1.4 - Replace Alpha
16.53 - Maximum
16.53.1 - Maximum Controls
16.53.1.1 - Trends
16.53.1.2 - Channel
16.53.1.3 - Affect Only Alpha
16.53.1.4 - Replace Alpha
16.54 - Shave
16.54.1 - Shave Controls
16.54.1.1 - Trends
16.54.1.2 - Severity
16.54.1.3 - Direction
16.55 - Apply Canvas
16.55.1 - Apply Canvas Controls
16.55.1.1 - Trends
16.55.1.2 - Transparency
16.55.1.3 - Emboss
16.55.1.4 - Radius
16.55.1.5 - Amount
16.55.1.6 - Canvas Source Image
16.55.1.7 - B+W Emboss
16.55.1.8 - Tile
16.55.1.9 - Load Source
16.56 - Add Texture
16.56.1 - Add Texture Controls
16.56.1.1 - Trends
16.56.1.2 - Intensity
16.56.1.3 - Tile
16.57 - Contour
16.57.1 - Contour Controls
16.57.1.1 - Trends
16.57.1.2 - Contour Line Color Preview Window
16.57.1.3 - Red
16.57.1.4 - Green
16.57.1.5 - Blue
16.57.1.6 - Background Color Preview Window
16.57.1.7 - Place Background
16.57.1.8 - Red
16.57.1.9 - Green
16.57.1.10 - Blue
16.57.1.11 - Interval
16.57.1.12 - Edge Detect
16.58 - Truncate
16.58.1 - Truncate Controls
16.58.1.1 - Trends
16.58.1.2 - Levels
16.58.1.3 - RGBA
16.59 - Encrypt
16.59.1 - Encrypt Controls
16.59.1.1 - Trends
16.59.1.2 - Password
16.60 - Derivative
16.60.1 - Derivative Controls
16.60.1.1 - Trends
16.60.1.2 - Multiply Effect
16.60.1.3 - Signed; On Gray
16.60.1.4 - Add to Image
16.61 - Variance
16.61.1 - Variance Controls
16.61.1.1 - Trends
16.61.1.2 - Radius
16.61.1.3 - Multiply Effect
16.61.1.4 - Add to Image
16.62 - Nlog
16.62.1 - Nlog Controls
16.62.1.1 - Trends
16.62.1.2 - Base
16.63 - Multiply
16.63.1 - Multiply Controls
16.63.1.1 - Sources
16.63.1.2 - Load Source
16.64 - Add Images
16.64.1 - Add Images Controls
16.64.1.1 - Trends
16.64.1.2 - Addition mode
16.65 - Subtract
16.65.1 - Subtract Controls
16.65.1.1 - Trends
16.65.1.2 - Signed; On Gray
16.66 - Combine
16.66.1 - Combine Controls
16.66.1.1 - Trends
16.66.1.2 - Lighter/Darker
16.67 - Convolve
16.67.1 - Convolve Controls
16.67.1.1 - Kernel
16.67.1.2 - 2 Pass
16.67.1.3 - Bias
16.67.1.4 - Threshold
16.67.2 - Examples
16.67.2.1 - Sobel Edge Detection
16.67.2.2 - Blur
16.67.2.3 - Color Emboss
16.67.2.4 - Sharpen
16.68 - Clip
16.68.1 - Clip Controls
16.68.1.1 - Trends
16.68.1.2 - Assign the Result as Source
16.69 - Transition
16.69.1 - Transition Controls
16.69.1.1 - Trends
16.69.1.2 - Transition Control Files
16.69.1.3 - Source
16.69.1.4 - TCF Path & Source File
16.69.1.5 - Time
16.69.1.6 - Priority
16.69.1.7 - Scale to Transition
16.69.2 - Transition Generator Details
16.69.3 - Creating Transition Control Files
16.69.4 - Spinning Star Example
16.69.5 - Advanced Concepts for Transition Control Files
16.69.6 - Expression Evaluator in Transitions
16.70 - Tiler
16.70.1 - Tiler Controls
16.70.1.1 - N & M
16.70.1.2 - Frame
16.70.1.3 - Source
16.70.1.4 - Scaling
16.70.1.5 - Alignment
16.70.1.6 - Priority
16.71 - Merge
16.71.1 - Merge Controls
16.71.1.1 - Trends
16.71.1.2 - Warp to new Shape
16.71.1.3 - Tile
16.72 - Key In
16.72.1 - Key In Controls
16.72.1.1 - Trends
16.72.1.2 - Source Image Drop Down Box
16.72.1.3 - Load Source
16.72.1.4 - Inverse Color Key
16.72.1.5 - Soft Color Replacement
16.72.1.6 - Key Range
16.72.1.7 - Set Color
16.72.1.8 - Key on Source
16.73 - Place
16.73.1 - Place Controls
16.73.1.1 - Trends
16.73.1.2 - Only Place in Area Selected
16.74 - Stroke
16.74.1 - Stroke Controls
16.74.1.1 - Pour (Image Barrel)
16.74.1.2 - Zero (Image Barrel)
16.74.1.3 - Random (Image Barrel)
16.74.1.4 - NoRep (Image Barrel)
16.74.1.5 - Reseed (Image Barrel)
16.74.1.6 - Reverse (Image Barrel)
16.74.1.7 - Seed (Image Barrel)
16.74.1.8 - Level (Shadow)
16.74.1.9 - On (Shadow)
16.74.1.10 - Soft (Shadow)
16.74.1.11 - Xo (Shadow)
16.74.1.12 - Yo (Shadow)
16.74.1.13 - Brush
16.74.1.14 - Load Brush
16.74.1.15 - Mode
16.74.1.16 - No Fade (Fading)
16.74.1.17 - Fade Out (Fading)
16.74.1.18 - Fade In (Fading)
16.74.1.19 - Fade Peak (Fading)
16.74.1.20 - Fade Valley (Fading)
16.74.1.21 - Edit (Palette)
16.74.1.22 - Smooth(Palette)
16.74.1.23 - Wrap (Palette)
16.74.1.24 - Abs. Trans (Application Mode)
16.74.1.25 - Hue Lock (Application Mode)
16.74.1.26 - Smoothing (Application Mode)
16.74.1.27 - Spacing (Positioning)
16.74.1.28 - Guess (Positioning)
16.74.1.29 - Ghostwrite (Positioning, Timeline)
16.74.1.30 - Roughness (Positioning)
16.74.1.31 - Seed (Positioning)
16.74.1.32 - Reseed (Positioning)
16.74.1.33 - Size1 (Sizing)
16.74.1.34 - Size2 (Sizing)
16.74.1.35 - Seed (Sizing)
16.74.1.36 - Reseed (Sizing)
16.74.1.37 - None (Sizing, Method)
16.74.1.38 - Absolute (Sizing, Method)
16.74.1.39 - Grow (Sizing, Method)
16.74.1.40 - Shrink (Sizing, Method)
16.74.1.41 - Random (Sizing, Method)
16.74.1.42 - Rot1 (Rotation)
16.74.1.43 - Rot2 (Rotation)
16.74.1.44 - Seed (Rotation)
16.74.1.45 - Reseed (Rotation)
16.74.1.46 - None (Rotation, Method)
16.74.1.47 - Absolute (Rotation, Method)
16.74.1.48 - Follow (Rotation, Method)
16.74.1.49 - CW (Rotation, Method)
16.74.1.50 - CCW (Rotation, Method)
16.74.1.51 - Random (Rotation, Method)
16.74.1.52 - Seed (Flipping)
16.74.1.53 - Reseed (Flipping)
16.74.1.54 - None, Horizontal (Flipping, Modes)
16.74.1.55 - H (Flipping, Modes)
16.74.1.56 - RH (Flipping, Modes)
16.74.1.57 - None, Vertical (Flipping, Modes)
16.74.1.58 - V (Flipping, Modes)
16.74.1.59 - RV (Flipping, Modes)
16.75 - Extend
16.75.1 - Extend Controls
16.75.1.1 - Trends
16.75.1.2 - Color Set
16.75.1.3 - Direction
16.75.1.4 - Amount
16.75.1.5 - Replace Image
16.75.1.6 - Replicate
16.76 - Enlarge
16.76.1 - Enlarge Controls
16.76.1.1 - Trends
16.76.1.2 - Width %
16.76.1.3 - Height %
16.76.1.4 - Replace Image
16.76.1.5 - Constant Zoom
16.77 - Reduce
16.77.1 - Reduce Controls
16.77.1.1 - Trends
16.77.1.2 - Width %
16.77.1.3 - Height %
16.77.1.4 - Replace Image
16.77.1.5 - Constant Zoom
16.78 - SPercent
16.78.1 - SPercent Controls
16.78.1.1 - Trends
16.78.1.2 - Priority
16.78.1.3 - X%, Y%
16.78.1.4 - Replace Image
16.79 - SPixel
16.79.1 - SPixel Controls
16.79.1.1 - Trends
16.79.1.2 - Priority
16.79.1.3 - X width, Y width
16.79.1.4 - Replace Image
16.80 - DOF - Depth of Field
16.80.1 - DOF Controls
16.80.1.1 - Source
16.80.1.2 - Aperture
16.81 - Landscape
16.81.1 - Landscape Controls
16.81.1.1 - Trends
16.81.1.2 - Ground and P
16.81.1.3 - Strata
16.81.1.4 - m
16.81.1.5 - Load Source and Source Drop-Down List
16.81.1.6 - Wireframe
16.81.1.7 - Perspective
16.81.1.8 - Stereo
16.81.1.9 - Stereo Sep
16.81.1.10 - Cliffing
16.81.1.11 - Texturing
16.81.1.12 - Texture Depth
16.81.1.13 - Light X, Y and Z Rotation
16.81.1.14 - Atmos. Haze
16.81.1.15 - Camera Depth
16.81.1.16 - Gourand
16.81.1.17 - Shadows
16.81.1.18 - Waves
16.81.1.19 - Over Sky
16.81.1.20 - Cliff Threshold
16.81.1.21 - Sea Level
16.81.1.22 - X, Y and Z Rotation
16.81.1.23 - Elevation
16.81.1.24 - Palette Mix
16.81.1.25 - Interval
16.81.1.26 - Ambient
16.81.1.27 - X, Y and Z scale
16.81.1.28 - Sky Reflect
16.81.1.29 - Fog Lin. (Fog Linearity)
16.82 - Flat Map
16.82.1 - Flat Map Controls
16.82.1.1 - Trends
16.82.1.2 - Ground
16.82.1.3 - Strata
16.82.1.4 - m
16.82.1.5 - Load Source and Source Drop-Down List
16.82.1.6 - Cliff Threshold
16.82.1.7 - Sea Level
16.83 - Exfoliation
16.83.1 - Exfoliation Controls
16.83.1.1 - Trends
16.83.1.2 - Stress
16.83.1.3 - Cycles
16.84 - Entrainment
16.84.1 - Entrainment Controls
16.84.1.1 - Trends
16.84.1.2 - Precip
16.84.1.3 - Sea Level
16.84.1.4 - Erosion
16.84.1.5 - Sediment
16.85 - Crater
16.85.1 - Crater Controls
16.85.1.1 - Trends
16.85.1.2 - Impact
16.85.1.3 - Variance
16.85.1.4 - Seed
16.85.1.5 - Leveling
16.85.1.6 - Burrowing
16.85.1.7 - Ejecta Profile
16.85.1.8 - Crater Profile (center to edge)
16.86 - Ruler
16.86.1 - Ruler Controls
16.86.1.1 - Align
16.86.1.2 - Offset
16.86.1.3 - Start
16.86.1.4 - Number Priority
16.86.1.5 - New Image
16.86.1.6 - Number, Gradient, Border and Background colors
16.87 - Grid
16.87.1 - Grid Controls
16.87.1.1 - Line Weight
16.87.1.2 - Start
16.87.1.3 - Spacing
16.87.1.4 - New Image
16.87.1.5 - Number Every Intersection
16.87.1.6 - Tick Marks
16.87.1.7 - Number, Grid, Border and Background colors
16.88 - Texture
16.88.1 - Texture Controls
16.88.1.1 - Trends
16.88.1.2 - Illuminated
16.88.1.3 - Resolution
16.88.1.4 - Seed
16.88.1.5 - Depth
16.88.1.6 - Turb.
16.88.1.7 - Type
16.88.1.8 - Max Dynamic
16.88.1.9 - Inversion
16.88.1.10 - Threshold
16.88.1.11 - Class
16.88.1.12 - T-Variance
16.88.1.13 - Detail
16.88.1.14 - Scroll Direction
16.88.1.15 - Overwrite
16.89 - Bang
16.89.1 - Texture Controls
16.89.1.1 - Trends
16.89.1.2 - Resolution
16.89.1.3 - Seed
16.89.1.4 - Depth
16.89.1.5 - Turbulence
16.89.1.6 - Overfill
16.89.1.7 - Threshold
16.89.1.8 - Max Dynamic
16.89.1.9 - Inversion
16.89.1.10 - Threshold
16.89.1.11 - Class
16.89.1.12 - T-Variance
16.89.1.13 - Detail
16.89.1.14 - Maximum and Minimum
16.89.1.15 - Transparency
16.89.1.16 - Peaking
16.89.1.17 - Palette & Lock
16.90 - Raytrace
16.90.1 - Ray Trace Controls
16.90.1.1 - Anitaliasing
16.90.1.2 - Trace File
16.90.1.3 - Trace Path
16.90.1.4 - Recursion
16.90.2 - Ray Trace Language: "SceneScript"
16.90.3 - SceneScript Language Index
16.90.4 - Expressions
16.90.5 - SceneScript Language Reference
16.90.5.1 - ambient (SceneScript element)
16.90.5.2 - ambithresh (SceneScript element)
16.90.5.3 - apply (SceneScript element)
16.90.5.4 - atmosphere (SceneScript element)
16.90.5.5 - axis (SceneScript element)
16.90.5.6 - /axis (SceneScript element)
16.90.5.7 - brilliance (SceneScript element)
16.90.5.8 - btile (SceneScript element)
16.90.5.9 - bumpdrama (SceneScript element)
16.90.5.10 - bumpmap (SceneScript element)
16.90.5.11 - bumpscale (SceneScript element)
16.90.5.12 - color (SceneScript element)
16.90.5.13 - color0 (SceneScript element)
16.90.5.14 - color1 (SceneScript element)
16.90.5.15 - color2 (SceneScript element)
16.90.5.16 - color3 (SceneScript element)
16.90.5.17 - color4 (SceneScript element)
16.90.5.18 - color5 (SceneScript element)
16.90.5.19 - depthmap (SceneScript element)
16.90.5.20 - diffuse (SceneScript element)
16.90.5.21 - dmap (SceneScript element)
16.90.5.22 - imagemap (SceneScript element)
16.90.5.23 - imagescale (SceneScript element)
16.90.5.24 - keys (SceneScript element)
16.90.5.25 - lib (SceneScript element)
16.90.5.26 - lib (SceneScript element)
16.90.5.27 - lightsource (SceneScript element)
16.90.5.28 - metal (SceneScript element)
16.90.5.29 - normalize (SceneScript element)
16.90.5.30 - object (SceneScript element)
16.90.5.31 - pop (SceneScript element)
16.90.5.32 - position (SceneScript element)
16.90.5.33 - pull (SceneScript element)
16.90.5.34 - push (SceneScript element)
16.90.5.35 - radius (SceneScript element)
16.90.5.36 - reflectivity (SceneScript element)
16.90.5.37 - refraction (SceneScript element)
16.90.5.38 - rotate (SceneScript element)
16.90.5.39 - rotation (SceneScript element)
16.90.5.40 - roughness (SceneScript element)
16.90.5.41 - scale (SceneScript element)
16.90.5.42 - seed (SceneScript element)
16.90.5.43 - smooth (SceneScript element)
16.90.5.44 - specular (SceneScript element)
16.90.5.45 - splined (SceneScript element)
16.90.5.46 - stack (SceneScript element)
16.90.5.47 - structure (SceneScript element)
16.90.5.48 - /structure (SceneScript element)
16.90.5.49 - texturemap (SceneScript element)
16.90.5.50 - texturemap2 (SceneScript element)
16.90.5.51 - tile (SceneScript element)
16.90.5.52 - trait (SceneScript element)
16.90.5.53 - /trait (SceneScript element)
16.90.5.54 - translate (SceneScript element)
16.90.5.55 - translucency (SceneScript element)
16.90.5.56 - transparency (SceneScript element)
16.90.5.57 - unstack (SceneScript element)
16.90.5.58 - uvtexture (SceneScript element)
16.90.5.59 - viewlocation (SceneScript element)
16.90.5.60 - viewtarget (SceneScript element)
16.90.5.61 - vtx0 (SceneScript element)
16.90.5.62 - vtx1 (SceneScript element)
16.90.5.63 - vtx2 (SceneScript element)
16.90.6 - Ray Tracing Tutorial
16.90.6.1 - An introduction to Ray Tracing
16.90.6.2 - What is Ray Tracing?
16.90.6.3 - How do you use SceneScript?
16.90.6.4 - A Basic Example - Red Ball
16.90.6.5 - Libraries and Traits
16.90.6.6 - Image Maps
16.90.6.7 - Multiple Objects and Changing View
16.90.6.8 - Texturemaps
16.90.6.9 - Mathematical Expressions and Keys
16.90.6.10 - Ray Trace example: Pyramid
16.91 - Julia
16.91.1 - Julia Controls
16.91.1.1 - P1
16.91.1.2 - P2
16.91.1.3 - Zoom Factor
16.91.1.4 - X Pan
16.91.1.5 - Y Pan
16.91.1.6 - Palette Offset
16.91.1.7 - Set Palette
16.91.1.8 - Lamba
16.92 - Mandelbrot
16.92.1 - Mandelbrot Controls
16.92.1.1 - P1
16.92.1.2 - P2
16.92.1.3 - Zoom Factor
16.92.1.4 - X Pan
16.92.1.5 - Y Pan
16.92.1.6 - Palette Offset
16.92.1.7 - Set Palette
16.93 - Pagecurl
16.93.1 - Pagecurl Controls
16.93.1.1 - Trends
16.93.1.2 - Transparency
16.93.1.3 - Active Corner
16.93.1.4 - Shadow
16.93.1.5 - Vertical Priority
16.93.1.6 - Exposure
16.93.1.7 - Highlight
16.93.1.8 - Alpha
16.94 - Particle Systems
16.94.1 - Overview
16.94.1.1 - Units of Measure
16.94.1.2 - System Composition
16.94.2 - Particle System Particle Editing Controls
16.94.2.1 - Distribution Control and Z Scale
16.94.2.2 - Center, Width, Velocity
16.94.2.3 - Construction Detail
16.94.2.4 - Particle Size
16.94.2.5 - Advance Range
16.94.2.6 - Wrapping
16.94.2.7 - Draw Modes
16.94.2.8 - Applied Forces
16.94.2.9 - System Operations
16.94.2.10 - Preview
16.94.2.11 - Palette
16.94.3 - Particle System Force Editing Controls
16.94.3.1 - Application Range
16.94.3.2 - Force Decay Time
16.94.3.3 - Width
16.94.3.4 - Velocity
16.94.3.5 - Type and Vortex Shear
16.94.3.6 - Enabled
16.94.3.7 - Turbulence and Turb. Multiplier
16.94.3.8 - Size Multiplier
16.94.3.9 - Fade Multiplier
16.94.3.10 - Pal. Adv. Multiplier
16.94.3.11 - Other Controls
16.94.4 - Galactic Funk Particle System Example
16.94.5 - Fountain Particle System Example
16.94.6 - Fireworks Particle System Example
16.94.7 - Rocket Particle System Example
16.94.8 - Star Field Particle Definition
16.94.9 - Smoke Particle System Example
16.94.10 - Lava Particle System Example
16.94.11 - Snow Particle System Example
16.94.12 - Vortex Particle System Example
16.95 - Color Fill
16.95.1 - Color Fill Controls
16.95.1.1 - Trends
16.95.1.2 - Set Color
16.95.1.3 - Red
16.95.1.4 - Green
16.95.1.5 - Blue
16.95.1.6 - Color Wells
16.96 - WIS Scripts
16.96.1 - Script Controls
16.96.1.1 - Path & Script File
16.96.1.2 - Browse
16.96.1.3 - Edit
16.96.1.4 - New
16.96.1.5 - Key Features
16.96.1.6 - Where do scripts go?
16.96.1.7 - How it Works
16.96.1.8 - An Introduction to Scripting Syntax
16.96.1.9 - Skeletal Syntax Issues
16.96.2 - Scripting Reference
16.96.3 - Specific Script Commands to WinImages FX operators
16.96.4 - Version, Revision and Level Script Commands
16.96.5 - Image Stacking Script Commands
16.96.6 - Mask Stacking Script Commands
16.96.7 - Image and Mask Exchange Script Commands
16.96.8 - General Masking (selection) Script Commands
16.96.9 - Obtaining information about the image in your scripts
16.96.10 - Obtaining information about the Selection in your scripts
16.96.11 - Obtaining information about the Selection in your scripts
16.96.12 - Working with Image Data in your scripts
16.96.13 - Working with Palette Data in your scripts
16.96.14 - Working with Profile Data in your scripts
16.96.15 - Utility functions for your scripts
16.96.16 - Script/Timeline Interaction in your scripts
16.96.17 - BASIC-like Script Commands
16.96.18 - Accessing Profiles and Palettes
16.96.18.1 - Crater Operator
16.96.18.2 - Histogram Operator
16.96.18.3 - Annular Ring Operator
16.96.18.4 - Asterize Operator
16.96.18.5 - Refract Operator
16.96.18.6 - Plug-in Operator
16.96.19 - Available Palettes
16.96.20 - Scripting Examples
16.96.20.1 - Simple Random Asterizations
16.96.20.2 - Saturated Random Asterizations
16.96.20.3 - Image Negative Operator — Written entirely in the WIS scripting language
16.96.20.4 - How to process a Palette
16.96.20.5 - How to process a Palette, reprised
16.96.20.6 - How to process a Profile
16.96.20.7 - Multi-bolt Lightning Effect
16.96.20.8 - Gold Foil
16.96.20.9 - Camera Flare
16.96.20.10 - Setting Profiles via Scripting
16.96.21 - Scripting Problems
16.96.21.1 - Function Won't Work
16.96.21.2 - Loops have a "Jerk" in them
16.96.21.3 - Variables aren't set the way they should be
16.97 - Plug-ins
16.97.1 - General Information
16.97.1.1 - Trending Plug-in Effects
16.97.1.2 - Area Selections
16.97.1.3 - Color Transfer Modes
16.97.1.4 - Saving Plug-in Settings
16.97.1.5 - Loading Plug-Ins
16.97.1.6 - Source and Brush Images
16.97.1.7 - Scripting
16.97.1.8 - Undo and Plug-ins
16.97.1.9 - Want to develop
F/x
plug-ins yourself?
16.98 - Swap RGBA
16.98.1 - Swap RGBA Controls
16.98.1.1 - Trends
16.98.1.2 - Swap Selection
16.99 - Measure
16.100 - Colorize
16.100.1 - Colorize Controls
16.100.1.1 - Trends
16.100.1.2 - Hue
16.100.1.3 - Saturation
16.100.1.4 - Luma
16.100.1.5 - Pick Color
16.100.1.6 - Apply Saturation Also
16.101 - Contrast
16.101.1 - Contrast Controls
16.101.1.1 - Trends
16.101.1.2 - Contrast
16.102 - Brightness
16.102.1 - Contrast Controls
16.102.1.1 - Trends
16.102.1.2 - Brightness
16.103 - Gamma
16.103.1 - Gamma Controls
16.103.1.1 - Trends
16.103.1.2 - Gamma
16.104 - Force Dynamic Range
16.104.1 - Force Dynamic Range Controls
16.105 - Balance
16.105.1 - Balance Controls
16.105.1.1 - Trends
16.105.1.2 - Pick Color
16.105.1.3 - Red
16.105.1.4 - Green
16.105.1.5 - Blue
16.105.1.6 - Force Dynamic Range
16.105.1.7 - Balance to Black
16.105.1.8 - Balance to White
16.105.1.9 - Balance to Gray
16.106 - Histogram
16.106.1 - Histogram Controls
16.106.1.1 - Trends
16.106.1.2 - Show Map
16.106.1.3 - Reset Map
16.106.1.4 - Histogram Equalize
16.106.1.5 - Independent RGB
16.106.1.6 - Apply
16.106.1.7 - Brightness and Contrast
16.106.1.8 - Gather Histogram
16.107 - Sample
16.107.1 - Sample Controls
16.107.1.1 - Trends
16.107.1.2 - Red
16.107.1.3 - Green
16.107.1.4 - Blue
16.107.1.5 - Red range
16.107.1.6 - Green range
16.107.1.7 - Blue range
16.107.1.8 - Make this the Key Color
16.107.1.9 - Include Extreme Variations
16.107.1.10 - Set Color
16.107.1.11 - Hex Display and Clipboard Copy
16.108 - Remap
16.108.1 - Remap Controls
16.108.1.1 - Trends
16.108.1.2 - Position
16.108.1.3 - From and To Colors
16.108.1.4 - Set From Colors
16.108.1.5 - Set To Colors
16.108.1.6 - Offset
16.108.1.7 - Nearness
16.108.1.8 - Palette Size
16.109 - CMap
16.109.1 - Remap Controls
16.109.1.1 - Trends
16.109.1.2 - Channel
16.109.1.3 - Smooth
16.109.2 - Remapping a FITS image
16.110 - Build Palette
16.110.1 - Build Palette TimeLine Example
16.110.2 - Generating a Palette for a Single Image
16.110.3 - Build Palette Controls
16.110.3.1 - Clear
16.110.3.2 - Accumulate
16.110.3.3 - Generate Palette
16.110.3.4 - Load Palette
16.110.3.5 - Save Palette
16.110.3.6 - Reduction Settings
16.110.3.7 - Edit
16.110.3.8 - Render Transparent Color
16.111 - Make Alpha
16.111.1 - Make Alpha Controls
16.111.1.1 - Trends
16.111.1.2 - Alpha Level
16.111.1.3 - Sample Alpha
16.111.1.4 - Mask with Existing Alpha
16.111.1.5 - Mask with Source Luminance
16.111.1.6 - Methods
16.112 - Key To Alpha
16.112.1 - Key To Alpha Controls
16.112.1.1 - Trends
16.112.1.2 - Set Color
16.112.1.3 - Inverse Color Key
16.112.1.4 - Soft Color Matching
16.112.1.5 - Key Range
16.113 - Invert Alpha
16.113.1 - Invert Alpha Controls
16.114 - Soften Alpha
16.114.1 - Soften Alpha Controls
16.114.1.1 - Trends
16.114.1.2 - Radius
16.115 - Harden Alpha
16.115.1 - Harden Alpha Controls
16.115.1.1 - Trends
16.115.1.2 - Threshold
16.115.1.3 - Amount
16.116 - Promote RGB
16.116.1 - Promote RGB Controls
16.116.1.1 - Channels
16.116.1.2 - Greyscale
16.116.1.3 - Invert
16.117 - Sample Alpha
16.117.1 - Alpha Action Summary
16.117.2 - Sample Alpha Controls
16.117.2.1 - Level
16.117.2.2 - Method
16.118 - Shave Alpha
16.118.1 - Shave Alpha Controls
16.118.1.1 - Trends
16.118.1.2 - Bump Size
16.119 - Clip Alpha
16.119.1 - Clip Alpha Controls
16.119.1.1 - Trends
16.119.1.2 - Assign the Result as Source
16.119.1.3 - Display the clip
16.119.1.4 - Replace Image
16.120 - Make Area
16.120.1 - Clip Alpha Controls
16.120.1.1 - Update the Timeline with this Selection
16.121 - Gouache
16.121.1 - Gouache Controls
16.121.1.1 - Trends
16.121.1.2 - Radius
16.121.1.3 - Intensity
16.122 - Toonize
16.122.1 - Toonize Controls
16.123 - Oil Painting
16.123.1 - Oil Painting Controls
16.123.1.1 - Trends
16.123.1.2 - Layers
16.124 - Watercolor
16.124.1 - Toonize Controls
16.124.1.1 - Trends
16.124.1.2 - Percentage
16.125 - Pseudo Color
16.125.1 - Pseudo Color Controls
16.126 - False Color
16.126.1 - False Color Controls
16.127 - Solarize
16.127.1 - Solarize Controls
16.128 - Blueprint
16.128.1 - Blue Print Controls
16.128.1.1 - Trends
16.128.1.2 - Interval
16.129 - Monochrome
16.129.1 - Monochrome Controls
16.129.1.1 - Trends
16.129.1.2 - Luminance/RGB Average
16.130 - Negative
16.130.1 - Negative Controls
16.130.1.1 - Trends
16.130.1.2 - Color Space
16.130.1.3 - Color Space Channels
16.131 - Adjust Hue
16.131.1 - Adjust Hue Controls
16.131.1.1 - Trends
16.131.1.2 - Hue
16.132 - Saturation
16.132.1 - Saturation Controls
16.132.1.1 - Trends
16.132.1.2 - Saturation
16.133 - Adjust Value
16.133.1 - Adjust Value Controls
16.133.1.1 - Trends
16.133.1.2 - Value
16.134 - Glare
16.134.1 - Glare Controls
16.134.1.1 - Trends
16.134.1.2 - Reduce/Increase
16.134.1.3 - Amount
16.135 - Antique
16.135.1 - Antique Controls
16.135.1.1 - Trends
16.135.1.2 - Antique/Un-Antique
16.136 - Color Gel
16.136.1 - Color Gel Controls
16.136.1.1 - RGB Controls
16.137 - NTSC Filter
16.137.1 - NTSC Filter Controls
16.137.1.1 - Trends
16.137.1.2 - NTSC Limit
16.137.1.3 - NTSC Filter
16.138 - Frame Rate
16.138.1 - Frame Rate Controls
16.138.1.1 - Trends
16.138.1.2 - Interlace Aware/Frame Repeat
16.138.1.3 - NTSC/PAL
16.139 - Make Fields
16.139.1 - Make Fields Controls
16.139.1.1 - Trends
16.139.1.2 - Field Dominance Switch
16.139.1.3 - Replace Image
16.140 - Film Grain
16.140.1 - Film Grain Controls
16.140.1.1 - Trends
16.140.1.2 - Grain Width
16.140.1.3 - Grain Height
16.140.1.4 - Intensity
16.140.1.5 - Seed
16.141 - Scanline
16.141.1 - Scanline Controls
16.141.1.1 - Trends
16.141.1.2 - Scanlines On
16.141.1.3 - Line Width
16.142 - Jitter
16.142.1 - Jitter Controls
16.142.1.1 - Trends
16.142.1.2 - Seed
16.142.1.3 - Probability
16.142.1.4 - Spoke Interval
16.142.1.5 - Max Spokes
16.142.1.6 - Interstitial Region
16.142.1.7 - Direction
16.142.1.8 - Bar Color
16.143 - Flicker
16.143.1 - Jitter Controls
16.143.1.1 - Trends
16.143.1.2 - Seed
16.143.1.3 - Probability
16.143.1.4 - Max Change
16.143.1.5 - Min Change
16.144 - Stabilize
16.144.1 - Stabilize Controls
16.144.1.1 - Gathering Options
16.144.1.2 - Point of Interest
16.144.1.3 - Displacement
16.144.1.4 - Edges
16.144.1.5 - Solid Color
16.144.1.6 - Texture
16.145 - Aspect Ratio
16.145.1 - Aspect Ratio Controls
16.145.1.1 - DPI / Aspect
16.146 - DPI
16.146.1 - DPI Controls
16.146.1.1 - DPI
16.147 - Author name
16.147.1 - Author Name Controls
16.147.1.1 - Author
16.148 - Annotation
16.148.1 - Annotation Controls
16.148.1.1 - Annotation
16.149 - Copyright
16.149.1 - Copyright Controls
16.149.1.1 - Copyright
17 - Other Tools
17.1 - Quick Index to Other Tools
17.2 - Overview of Other Tools
17.2.1 - The Filmstrip Tool
17.2.2 - The Status Bar
17.2.3 - The Timeline Tool
17.2.4 - The Zoom and DeZoom Tool
17.2.5 - The Undo / Redo Tool
17.3 - Filmstrip
17.3.1 - The Controls
17.4 - Status Bar
17.4.1 - Status Bar Controls
17.4.1.1 - Current Operation (Op)
17.4.1.2 - Drawing Method
17.4.1.3 - Current pointer Position, RGB Color (At)
17.4.1.4 - Operation Progress Bar
17.4.1.5 - Sequence Progress Bar
17.4.1.6 - Pause Sequence
17.4.1.7 - Stop Sequence
17.5 - Timeline Basics
17.5.1 - Timeline Basics - Dialog Components
17.5.2 - Timeline Basics - Dialog Controls
17.5.2.1 - Source and Brush Images
17.5.2.2 - Area Selections
17.5.2.3 - Operations
17.5.2.4 - Action Images
17.5.2.5 - Load Timeline
17.5.2.6 - Save Timeline
17.5.2.7 - Generate Sequence
17.5.2.8 - Timeline Frame
17.5.2.9 - Time (MM:SS.)
17.5.2.10 - Level
17.5.2.11 - Time Object
17.5.2.12 - Erase Timeline
17.5.2.13 - Sizing
17.5.2.14 - Setup
17.5.2.15 - Close Timeline
17.5.3 - Timeline Basics - Tutorial
17.5.4 - Timeline Basics - How To...
17.6 - Timeline Area Selection Dialog
17.6.1 - Timeline Area Selection Dialog - Overview
17.6.2 - Timeline Area Selection Dialog - Details
17.6.2.1 - Method
17.6.2.2 - Interpolate
17.6.2.3 - Make the Area Selection now
17.6.2.4 - Delete
17.6.2.5 - Splined Interpolation
17.6.2.6 - Show Details
17.6.2.7 - The Area Selection Detail Dialog
17.6.2.8 - Detailed Area Selection Controls
17.6.2.8.1 - Method
17.6.2.8.2 - Name
17.6.2.8.3 - Image Size
17.6.2.8.4 - Roundness
17.6.2.8.5 - Center
17.6.2.8.6 - Position
17.6.2.8.7 - Boolean Modifiers
17.6.2.8.8 - Feather
17.6.2.8.9 - Make the Area Selection now
17.6.2.8.10 - Transparency
17.6.2.8.11 - Font Description
17.6.2.8.12 - Key Color
17.6.2.8.13 - Splatter
17.6.2.8.14 - Interpolate
17.6.2.8.15 - Delete
17.6.3 - Timeline Area Selection Dialog - Tutorial
17.6.4 - Timeline Area Selection Dialog - How To...
17.7 - Timeline Operations Dialog
17.7.1 - Timeline Operations Dialog - Overview
17.7.2 - Timeline Operations Dialog - Details
17.7.2.1 - Get Current Settings
17.7.2.2 - Get Settings from Trends
17.7.2.3 - Set Current Settings
17.7.2.4 - Set Trends
17.7.2.5 - Interpolate Settings
17.7.2.6 - Remove Operation
17.7.2.7 - Specify Source Image
17.7.2.8 - Specify Action Image
17.7.3 - Timeline Operations Dialog - Tutorial
17.7.4 - Timeline Operations Dialog - How To...
17.8 - Action, Source and Brush Image Dialogs
17.8.1 - Timeline Controls - Action, Source and Brush Image Dialogs - Overview
17.8.2 - Timeline Controls - Action, Source and Brush Image Dialogs - Details
17.8.2.1 - Specify Image File
17.8.2.2 - Use Loaded Image
17.8.2.3 - This is a Video Sequence
17.8.2.4 - Start Frame
17.8.2.5 - Frame Increment
17.8.2.6 - Remove
17.8.3 - Timeline Controls - Action, Source and Brush Image Dialogs - Tutorial
17.8.4 - Timeline Controls - Action, Source and Brush Image Dialogs - How To...
17.9 - The Zoom Tool
17.9.0.1 - Modal Zoom
17.10 - The Undo / ReDo Tool
18 - Trends
18.1 - Trend Controls
18.1.1 - Directional Arrows
18.1.2 - Enhance
18.1.3 - Smooth
18.1.4 - Reflect
18.1.5 - Rise
18.1.6 - Fall
18.1.7 - Copy
18.1.8 - Paste
18.1.9 - Flip
18.1.10 - Extents
18.1.11 - Spline
18.1.12 - Off
18.1.13 - OK
19 - Keystrokes used in WinImages F/x
20 - Display Quality
21 - Error Messages
22 - Memory Issues
23 - The Palette Dialog
23.1 - Palette Controls
23.1.1 - Hue and Saturation Color Wheel
23.1.2 - Luminance Control
23.1.3 - Color Preview Box
23.1.4 - Size
23.1.5 - Position
23.1.6 - Color Spaces
23.1.7 - RGB (or CMYK, CMY, HSV, HSL, YIQ)
23.1.8 - Hue Sort
23.1.9 - Luma Sort
23.1.10 - Hue Spread
23.1.11 - Luma Spread
23.1.12 - Insert
23.1.13 - Full View Palette
23.1.14 - Load Range
23.1.15 - Save Range
23.1.16 - Merge
23.1.17 - Copy
23.1.18 - Swap
23.1.19 - Mirror
23.1.20 - Repeat
23.1.21 - Named Colors
23.1.22 - Find
23.1.23 - Add
23.1.24 - Remove
23.1.25 - Change
23.1.26 - Load
23.1.27 - Save
23.1.28 - Undo
23.1.29 - Close
23.2 - How to Create a Range of Colors
23.3 - Palettes and the Timeline
24 - The Color Selection Dialog
24.1 - Controls
24.1.1 - Hue and Saturation Color Wheel
24.1.2 - Luminance Control
24.1.3 - Color Preview Box
24.1.4 - Color Spaces
24.1.5 - RGB (or CMYK, CMY, HSV, HSL, YIQ)
24.1.6 - Named Colors
24.1.7 - Find
24.1.8 - Add
24.1.9 - Remove
24.1.10 - Change
24.1.11 - OK
25 - Tutorials, Samples and Add-ons
25.1 - Tutorial index
25.2 - Asterize Tutorial
25.2.1 - Introduction
25.2.2 - Part 1 - The Basics
25.2.3 - Part 2 - The Arm Profile
25.2.4 - Part 3 - Animations and Trends
25.3 - Motion Blur Tutorial
25.3.1 - Tutorial steps
25.4 - Cool Things to do with Font Areas Tutorial
25.4.1 - Metallic Look
25.4.2 - Distort Fonts
25.5 - Metal Puddles Tutorial
25.6 - Gel Button Tutorial
25.6.1 - Tutorial Steps
25.7 - Power Colorizing Tutorial
25.8 - Glass Effects Tutorial
25.8.1 - Relief effects on glass balls
25.8.2 - Glass Font Tutorial Using Layers
25.9 - Vulcan Look Tutorial
25.10 - Gold Foil text Tutorial
26 - Basic Issues & Solutions
27 - WinImages Morph
27.1 - Welcome
27.2 - Index to the WinImages Morph Manual
27.3 - WinImages Morph System Requirements
27.4 - Getting Started with WinImages Morph - the Basics
27.4.1 - Perform a Morph
27.4.2 - Saving your Work
27.5 - What is Morphing?
27.5.1 - General
27.5.2 - Quick Technical Overview
27.5.3 - Controlling Morphing
27.5.3.1 - Points
27.5.3.2 - Links
27.5.3.3 - Lines and Curves
27.5.3.3.1 - Types of Lines and Curves
27.5.3.4 - Layers
27.6 - Operation - WinImages Morph
27.7 - WinImages Morph menu commands
27.7.1 - File Menu
27.7.1.1 - Open Project...
27.7.1.2 - Save Project As...
27.7.1.3 - Close Project
27.7.1.4 - Load Start Frame/Load Start Image...
27.7.1.4.1 - Importers
27.7.1.4.2 - Native Loaders
27.7.1.5 - Load End Frame/Load End Image...
27.7.1.5.1 - Importers
27.7.1.5.2 - Native Loaders
27.7.1.6 - Save Start frame as...
27.7.1.7 - Save End frame as...
27.7.1.8 - Save Result as...
27.7.1.9 - Print Image
27.7.1.10 - Capture Screen...
27.7.1.10.1 - Screen Capture Controls:
27.7.1.10.1.1 - Delay till Capture:
27.7.1.10.1.2 - Specify:
27.7.1.10.1.3 - Output Image Path+Name/Ext:
27.7.1.10.1.4 - Save File as Type:
27.7.1.10.1.5 - Color Depth:
27.7.1.10.1.6 - JPEG Quality:
27.7.1.10.1.7 - Counter:
27.7.2 - Edit Menu
27.7.2.1 - Copy
27.7.3 - Objects Menu
27.7.3.1 - Load Objects...
27.7.3.2 - Save Objects...
27.7.3.3 - Delete Objects...
27.7.3.4 - Shape from Corner...
27.7.3.5 - Rectangle from Corner...
27.7.3.6 - Ellipse from Corner...
27.7.4 - Generate Menu
27.7.4.1 - Sequence Controls
27.7.4.1.1 - Total frames:
27.7.4.1.2 - Begin Frame #:
27.7.4.1.3 - Finish Frame #:
27.7.4.1.4 - Current Frame #:
27.7.4.1.5 - Anti-Alias:
27.7.4.1.6 - Save Result:
27.7.4.1.7 - Output file:
27.7.4.1.8 - Specify:
27.7.4.1.9 - Save File as Type:
27.7.4.1.10 - Output size:
27.7.4.1.11 - Match Start Aspect Ratio
27.7.4.1.12 - Match End Aspect Ratio
27.7.4.1.13 - Set to Start Frame size
27.7.4.1.14 - Set to End Frame size
27.7.4.2 - Do one frame...
27.7.4.3 - Sequence generate...
27.7.4.4 - Process Alpha
27.7.4.5 - Motion Morph
27.7.4.6 - Animation (File) Frame Rate (Morph)
27.7.4.6.1 - Milliseconds per frame
27.7.4.6.2 - Frames per second
27.7.4.6.3 - Jiffies (per frame)
27.7.4.7 - Specify Motion start frames...
27.7.4.7.1 - Specify File
27.7.4.7.2 - Remove Entry
27.7.4.7.3 - Show Path
27.7.4.8 - Specify Motion end frames...
27.7.4.9 - Specify Motion point files...
27.7.4.10 - Load the Motion files for this frame...
27.7.5 - Display Menu
27.7.5.1 - RGB 24-bit
27.7.5.2 - RGB 16-bit
27.7.5.3 - 256 Color
27.7.5.4 - 256 Gray
27.7.5.5 - 16 Color
27.7.5.6 - 16 Gray
27.7.5.7 - 2 level B+W
27.7.5.8 - Show Placement Tools...
27.7.5.9 - Light Progress Bar
27.7.5.10 - Size Windows...
27.7.5.11 - Hold Aspect
27.7.5.12 - Hold Relative Size
27.7.5.13 - Set Zoom Level
27.7.5.14 - Show Alpha in Views
27.7.5.15 - Set Alpha View Color...
27.7.5.16 - Set Off Image Color...
27.7.5.17 - Beep when palette changes
27.7.6 - Settings Menu
27.7.6.1 - Set Transparency...
27.7.6.2 - Transition Morph
27.7.6.3 - Distortion Morph
27.7.6.4 - Set Velocity...
27.7.6.5 - Buttons use Text
27.7.6.6 - Set Line Color...
27.7.6.7 - Set Selected Color...
27.7.6.8 - Set Handle Color...
27.7.6.9 - Set Link Color...
27.7.6.10 - Set Line Thickness...
27.7.6.11 - Show Chronograph
27.7.6.12 - Keep a log file
27.7.7 - Filmstrip Menu
27.7.7.1 - Show Filmstrip
27.7.7.2 - Filmstrip Resolution
27.7.7.3 - Animation Settings
27.7.7.3.1 - pong
27.7.7.3.2 - Reverse
27.7.7.4 - Load filmstrip...
27.7.7.5 - Save filmstrip...
27.7.7.6 - Save filmstrip as FLI/FLC...
27.7.7.7 - Save filmstrip as 8-bit AVI...
27.7.7.8 - Save filmstrip as 24-bit AVI...
27.7.7.9 - Animation File Frame Rate...
27.7.7.10 - Milliseconds per frame
27.7.7.11 - Frames per second
27.7.7.12 - Jiffies (per frame)
27.7.8 - View Menu
27.7.8.1 - Play AVI...
27.7.8.2 - Show Onion Skin View...
27.7.8.2.1 - Onion Skin Overview
27.7.8.2.2 - Onion Skin View Controls:
27.7.8.2.2.1 - Show Through:
27.7.8.2.2.2 - S/E:
27.7.8.2.2.3 - Start/End Contrast Controls:
27.7.8.2.2.4 - Start / End Brightness:
27.7.8.2.2.5 - Selected / All / Off:
27.7.8.2.2.6 - Frame:
27.7.8.2.2.7 - Point Density:
27.7.8.2.2.8 - Generate:
27.7.8.3 - Image Information...
27.7.8.4 - Change Image Information...
27.7.9 - Help Menu
27.7.9.1 - About morph...
27.7.9.2 - Getting Started...
27.7.9.3 - Display quality...
27.7.9.4 - Manual...
27.7.9.5 - Technical Support (Via Internet)
27.7.9.6 - System Information...
27.7.9.7 - Tip of The Day
27.8 - Object Placement Toolbox
27.8.1 - General
27.8.2 - The Point Tool:
27.8.3 - Links, placed with the Points tool
27.8.4 - The Freehand Tool:
27.8.5 - The Ellipse Tool:
27.8.6 - The Rectangle Tool:
27.8.7 - The Polyline Tool:
27.8.8 - The IShape Tool:
27.8.9 - The Spline Tool:
27.8.10 - The Bezier Curve Tool:
27.8.11 - Move:
27.8.12 - Load an IShape:
27.8.13 - Save an IShape:
27.9 - Toolbar
27.9.1 - Delete Point
27.9.2 - Create Link
27.9.3 - Set
27.9.4 - Group Curve (rectangular selection)
27.9.5 - Bound Curve (freehand selection)
27.9.6 - Set Layer
27.9.6.1 - Controls:
27.9.6.1.1 - Layers
27.9.6.1.2 - OK
27.9.6.1.3 - Add New Layer:
27.9.6.1.4 - Remove Layer (Keep Objects):
27.9.6.1.5 - Delete Layer (Delete Objects):
27.9.6.1.6 - Reorder ^:
27.9.6.1.7 - Reorder v:
27.9.6.1.8 - Make this object the area boundary:
27.9.6.1.9 - Rename:
27.9.6.1.10 - Area Status:
27.9.7 - Animate
27.9.8 - Magnify (Zoom/Negative Zoom)
27.10 - View Windows
27.11 - FilmStrip
27.12 - Velocity Curve Window
27.12.1 - Velocity Curve Overview
27.12.2 - Velocity Curve Controls
27.12.2.1 - Rename:
27.12.2.2 - Smooth:
27.12.2.3 - Choose:
27.12.2.4 - New:
27.12.2.5 - Load:
27.12.2.6 - Save:
27.12.2.7 - Undo:
27.12.2.8 - Done:
27.13 - Transparency Curve Window
27.13.1 - Transparency Curve Overview
27.13.2 - Transparency Curve Controls
27.13.2.1 - Transition:
27.13.2.2 - Distortion:
27.13.2.3 - Rename:
27.13.2.4 - Smooth:
27.13.2.5 - Choose:
27.13.2.6 - Load:
27.13.2.7 - Save:
27.13.2.8 - Undo:
27.13.2.9 - Done:
27.14 - Sequence Controls Window
27.14.1 - Sequence Controls Overview
27.14.2 - Interface
27.14.2.1 - Total frames:
27.14.2.2 - Begin Frame #:
27.14.2.3 - Finish Frame #:
27.14.2.4 - Current Frame #:
27.14.2.5 - Use Anti-Aliasing method:
27.14.2.6 - Save Result:
27.14.2.7 - Output file:
27.14.2.8 - Specify:
27.14.2.9 - Output size:
27.14.2.10 - Match Start Aspect Ratio
27.14.2.11 - Match End Aspect Ratio
27.14.2.12 - Set to Start Frame size
27.14.2.13 - Set to End Frame size
27.15 - The Status Bar
27.15.1 - Status Bar Controls
27.15.1.1 - Current Object (Ob):
27.15.1.2 - Current Cursor Position (At):
27.15.1.3 - Operation Progress Bar:
27.15.1.4 - Sequence Progress Bar:
27.15.1.5 - Pause Sequence:
27.15.1.6 - Stop Sequence:
27.16 - Morph Keystroke Commands
27.17 - Display Quality
27.18 - Tutorials
27.18.1 - The User Interface
27.18.1.1 - What Morphing Means:
27.18.1.2 - The Tools:
27.18.1.2.1 - The Pull Down Menus:
27.18.1.2.1.1 - File:
27.18.1.2.1.2 - Generate:
27.18.1.2.1.3 - Settings:
27.18.1.2.1.4 - Filmstrip:
27.18.1.2.1.5 - Help:
27.18.1.2.2 - The Icon Tool Bar:
27.18.1.2.2.1 - Delete:
27.18.1.2.2.2 - Link:
27.18.1.2.2.3 - Point Curve:
27.18.1.2.2.4 - Group Curve:
27.18.1.2.2.5 - Bound Curve:
27.18.1.2.2.6 - Set Layer:
27.18.1.2.2.7 - Animate:
27.18.1.2.2.8 - Zoom/Negative Zoom:
27.18.2 - Warp Morphing - The Basics
27.18.3 - Warp Morphing - Nuts and Bolts
27.18.4 - Warp Morphing - Frames, Points, Links and Objects
27.18.4.1 - Warp Morphing and Frames:
27.18.4.2 - Points:
27.18.4.3 - Links:
27.18.4.4 - Objects such as lines and curves:
27.18.4.5 - Morphing Time:
27.18.5 - Warp Morphing - In Motion
27.18.5.1 - How motion morphs work:
27.18.5.2 - Motion Controls - Details
27.18.6 - Transition Morphing - The Basics
27.18.7 - Transition Morphing - Nuts and Bolts
27.18.8 - Transition Morphing - Frames, Points and Links
27.18.8.1 - Transition Morphing and Frames
27.18.8.2 - Points
27.18.8.3 - Links
27.18.8.4 - Lines and Curves
27.18.8.5 - Morphing Time
27.18.9 - Transition Morphing - In Motion
27.18.9.1 - Overview
27.18.9.2 - Going back and changing frame specifications
27.18.9.3 - How motion morphs work:
27.19 - In case of Problems with Morph
28 - WinImages FX File Compatibility
28.1 - General Specifications
28.2 - Full list of Image File Variations Loaded
28.3 - Full list of Image File Variations Saved
28.4 - Palette File Types Loaded
28.5 - Palette File Types Saved
29 - ELF File Format Information (.elf)
29.1 - General - Versions 1 and 2
29.2 - Technical Description,
ELF
Version 2 (
ELF-2
)
29.2.1 - Endian-ness
29.2.2 - General Structure
29.2.3 - File Integrity
29.2.3.1 - Magic Numbers
29.2.3.2 - Version Numbering
29.2.4 - Format Details
29.2.4.1 - Layer Offsets
29.2.4.2 - Scan Line Ordering
29.2.4.3 - Pixel ordering within scan lines
29.2.4.4 - Compression
29.3 - Technical Description, ELF Version 1 (deprecated, superceded)
30 - Plug-In Developer Documentation
30.1 - General Concepts
30.2 - Image File Import Plug-ins
30.3 - Image File Export Plug-ins
30.4 - Effects Plug-ins
30.4.1 - Plugs
30.4.2 - Services
30.4.3 - Masking
30.4.4 - Image Resampling
30.4.5 - Obtaining a new image
30.4.6 - Plug-In life (scope)
30.4.7 - User-accessible Variables
30.4.8 - User Interface Handling
30.4.9 - Memory
30.4.10 - Caveats
30.4.11 - Creating new Plug-Ins from the Examples
30.4.12 - Examples
31 - Specifications
32 - In Case of Problems
33 - Supplied Importers
34 - Color Separation for Printing
34.1 - General
34.1.1 - Overview
34.1.2 - About the Process
34.1.3 - How to Approach this Appendix
34.2 - Work with your Print Shop
34.3 - Plan the Separation
34.3.1 - Separation Format
34.3.2 - Image Pixel Resolution
34.3.3 - Image and Bleed Areas
34.3.4 - Positive or Negative Plate Files
34.3.5 - Multiple Images
34.4 - Plate Separation Settings
34.4.1 - UCR and GCR
34.4.2 - Undercolor Threshold
34.4.3 - Ink Corrections
34.4.4 - Dot Gain
34.4.5 - Save your Settings!
34.5 - Unsupported CMYK Mechanisms - what, and why
34.5.1 - UCA - Under Color Addition
34.5.2 - Halftone Creation
34.5.3 - Trapping
35 - Matte Techniques
35.1 - Blue Screens
36 - Glossary
37 - Index
419 Pages
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WinImages F/x
,
Morph
and all associated documentation
Copyright © 1992-2007
Black Belt Systems
ALL RIGHTS RESERVED Under the Pan-American Conventions
WinImages F/x
Manual Version 7, Revision 6, Level A
This manual was generated with
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and
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uses
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