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§ 13.18 - The Operations Caddy


The Operations Caddy is a toolbox for frequently used operations. F/x's toolbar is extensive, and while the chapter/verse organization allows you to get to each operator reasonably fast, it can still be a chore to hop back and forth.

The Operations Caddy is designed to alleviate this issue. By dragging operations from the Toolbar to the main F/x backdrop window (or into the caddy window, if it is already open), you can create a custom toolkit that suits your needs at any time. You can control the number of tools available in the Operations Caddy by selecting the Configure Op Caddy command from the Operations menu. You can drag tools around inside the Operations Caddy to re-organize them. You can save Operations Caddys for later use.

§ 13.18.1 - Using the Operations Caddy

§ 13.18.1.1 - Creating an Operations Caddy

The Operations Caddy will open the first time you drag a toolbar operator to the main F/x backdrop window. Or, you can open it using the Op Caddy on/off command in the Operations menu.

§ 13.18.1.2 - Adding Operators to the Caddy

Just drag operators from the toolbar to the Operations Caddy window, or to F/x's backdrop window.

§ 13.18.1.3 - Re-organizing Caddy Operators

You can drag operators around in the Operations Caddy. If you drag an operator over another operator towards the end of the Operations Caddy, the operator will move after the operator you point to.

If you drag an operator over another operator further towards the top of the Operations Caddy, the operator will move before the operator you point to.

§ 13.18.1.4 - Re-configuring the Caddy

You can set the Operations Caddy to any size from 1x1 to 8x8. To do this, select the Configure Op Caddy command from the Operations menu.

If you drag operators to a Operations Caddy that is full, they will be added beyond the Operations Caddy end. You won't be able to get at them unless you re-configure the Operations Caddy to have more room.

For instance, if you have a 3x3 Operations Caddy, that has room for nine operators. Let's imagine it has operators in all nine positions; now you drag in another operator. That operator is in there, but it will only become visible if you reconfigure the Operations Caddy to 2x5 (space for 10 operators) or any other size that is larger than 9.

§ 13.18.1.5 - Deleting operators from the Caddy

Drag the operator you want to delete out of the Operations Caddy and release it over the main F/x backdrop window.

§ 13.18.1.6 - Identifying Operators in the Caddy

Since the Operations Caddy does not display a text legend for the Operator ICONs, it is possible you will forget what an ICON means. In this case, hover the mouse pointer over the ICON and observe the Status Bar. The operator will be identified there.

§ 13.18.1.7 - Saving Caddies

You can save any Operations Caddy by selecting the Save Op Caddy command in the Operations menu.

§ 13.18.1.8 - Loading Caddies

You can load any previously saved Caddy by selecting the Load Op Caddy command in the Operations menu.

§ 13.18.1.9 - Making a Caddy Open on Program Start

When you save an Operations Caddy, F/x reloads it automatically when it starts. If you leave it open, F/x will also remember that. So the trick is, save the Operations Caddy to a named file using the Save Op Caddy command in the Operations menu, leave it open, and quit F/x. Once you have done this, the Operations Caddy will be loaded and will open automatically.

If you do not leave the Operations Caddy open, F/x will still reload it on start, but you'll have to open it manually using the Op Caddy on/off command in the Operations menu, or else drag an operatorl to the backdrop window.

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