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§ 16.69.4 - Spinning Star Example
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Here is how the above transition is coded:
; Star transition
;
initxy 0.5 0.5
repeats 1 1
offsets 0.0 0.0
xscales 0 3.5
yscales 0 3
rotate 0 360
line -0.55 -0.175 -0.1 -0.2
line -0.1 -0.2 0.05 -0.6
line 0.05 -0.6 0.15 -0.2
line 0.15 -0.2 0.55 -0.2
line 0.55 -0.2 0.25 0.1
line 0.25 0.1 0.4 0.6
line 0.4 0.6 0.05 0.3
line 0.05 0.3 -0.3 0.6
line -0.3 0.6 -0.18 0.11
line -0.18 0.11 -0.55 -0.175
; This code was used, as shown here, to create the animation above
As you can see, it follows the same approach as the previous example with a few subtle differences:
-
The polygon starts at the center of the action image
initxy 0.5 0.5
-
There is only 1 polygon
repeats 1 1
Likewise no offsets are necessary
-
The polygon spins about its center
rotate 0 360
-
The polygon is more complex.
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Copyright © 1992-2007 Black Belt Systems ALL RIGHTS RESERVED Under the Pan-American Conventions
WinImages F/x Manual Version 7, Revision 6, Level A
This manual was generated with wtfm
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