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This language element may be used inside a <trait> block.
IOR (EXP) can reasonably vary from about 1.0 on upwards. IOR stands for "Index Of Refraction" and represents a controlling element for how much a light ray will bend when it transits the interface between the atmosphere and objects that have a differing IOR. This setting is related to the <refraction> language element, which lets you define an IOR for objects that exist in the atmosphere. The atmosphere, as we mean it here, is the otherwise empty space that you're creating objects in. Here are some reference IOR values for your use:
Medium | IOR |
---|---|
Vacuum | 1.0 |
Air | 1.0003 |
Ice | 1.309 |
Water | 1.333 |
Alcohol (Ethyl) | 1.36 |
Fluorite | 1.434 |
Glass | 1.46 to 1.66 |
Turpentine | 1.472 |
Glycerine | 1.473 |
Rock Salt | 1.544 |
Quartz | 1.544 |
Ruby | 1.72 |
Zircon | 1.923 |
Diamond | 2.417 |