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§ 16.90.5.50 - texturemap2 (SceneScript element)

 <texturemap2 "T" P1 P2 P3> 

This language element may be used inside a  <trait>  block.

This statement is exactly like the  <texturemap>  language element, except it uses the  <color3> ,  <color4>  and  <color5>  statements to control the colors it generates.

 <texturemap2>  works with decision mapping to allow you to have two color textures active and mixing for any object. See the  <dmap>  language element for details on decision mapping, and the  <texturemap>  language element for details on using textures.

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