This is a child page. You can use Parent in the quick nav bar at the top or the bottom of the page to navigate directly back to the parent of this page. Some child pages are more than one level deep, and in that case will require more than one Parent click to reach the outermost document level. - texturemap2 (SceneScript element)

 <texturemap2 "T" P1 P2 P3

This language element may be used inside a  <trait block.

This statement is exactly like the  <texturemap language element, except it uses the  <color3,  <color4 and  <color5 statements to control the colors it generates.

 <texturemap2 works with decision mapping to allow you to have two color textures active and mixing for any object. See the  <dmap language element for details on decision mapping, and the  <texturemap language element for details on using textures.

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WinImages F/x, Morph and all associated documentation
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