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§ - btile (SceneScript element)

 <btile X Y

This language element may be used inside a  <trait block.

Both, or either, of X and Y may be an expression.

This statement allows you to tile a bumpmap texture 2 or more times across an object. The default situation is once each way. The X and Y tilings are independent.

See also the  <tile language element.

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WinImages F/x, Morph and all associated documentation
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WinImages F/x Manual Version 7, Revision 6, Level A

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