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§ 16.90.5.51 - tile (SceneScript element)

 <tile X Y

This language element may be used inside a  <trait block.

Both, or either, of X and Y may be expressions.

This statement allows you to tile a bitmap texture 2 or more times across an object. The default situation is once each way. The X and Y tilings are independent.

See also the  <btile language element.

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