This is a child page. You can use Parent in the quick nav bar at the top or the bottom of the page to navigate directly back to the parent of this page. Some child pages are more than one level deep, and in that case will require more than one Parent click to reach the outermost document level.

27.15 - The Status Bar

27.15.1 - Status Bar Controls - Current Object (Ob):

The Ob display will show the number of the currently selected object. An object is defined as any point or line defined in either the start or end image. This will display the currently selected object, and any associated transparency or velocity curves. These curves are numbered based on how they appear in the curve list. For example, the default transparency list is normal, early, late. So for this example, a <normal> curve would be 1, a <early> curve would be 2, and a <late> curve would be 3. All objects can be selected by right clicking on the line or point. This will also change the line or point's color from the default color to the selected color. - Current Cursor Position (At):

The At area displays the current pixel position in the image for points and lines. The image coordinates will only be displayed if an image has been loaded into the start or end frames. This coordinate system can be useful for exact specification of points and lines for a morphing sequence. The coordinates are displayed in an X and Y format with X=0, Y=0 being the top left corner of the image. - Operation Progress Bar:

This area will display the current progress percentage for each operation in the program. The progress bar will be used for loading, saving, rendering, and all other operations. This area will display the progress for each portion of a morph as it is executed. The progress bar to the right of this display will show the overall progress for the whole morphing sequence. - Sequence Progress Bar:

The Sequence Progress Bar displays the current progress percentage for an entire morphing sequence. This progress bar is also used for progress of FLI/FLC saves and multiple image file loads. - Pause Sequence:

This control will pause the generation of the morph when it becomes possible. You cannot pause the loading or saving of image files. Once the pause button has been pushed, the sequence can be restarted by pressing this button again. Pausing a sequence allows you to temporarily suspend all of Morph's CPU activities. This allows you to utilize the computer for another CPU intensive task (like printing), and then return to Morph to restart the sequence. - Stop Sequence:

Pressing this button will stop and cancel the current operation sequence. Once this button has been pressed, all save and sequence operation will stop.

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