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This allows you to specify a path where the scene file will look for library files. For instance, if your scene files are normally kept in:
c:\scenes\...and you have a scene file called myscene.w3d, then the following language snippet illustrates reasonable usage:
Together, these work to build the full name:
c:\scenes\myscene.w3dThe benefit of using the <libpath> language element is that if you keep your library elements in one location, you can avoid typing the path to them all the time, which both reduces the work you have to do and the potential for annoying errors.