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§ 220.127.116.11 - diffuse (SceneScript element)
This language element may be used inside a <trait> block.
EXP controls how much an object responds to direct lighting. Its effect is modified by the <brilliance> language element. This is the conceptual opposite of the <ambient> term, which illuminates without reference to a light source. <diffuse> illuminates only in reference to light sources.
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WinImages F/x, Morph and all associated documentation
Copyright © 1992-2007 Black Belt Systems ALL RIGHTS RESERVED Under the Pan-American Conventions
WinImages F/x Manual Version 7, Revision 6, Level A
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