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§ - diffuse (SceneScript element)

 <diffuse EXP

This language element may be used inside a  <trait block.

EXP controls how much an object responds to direct lighting. Its effect is modified by the  <brilliance language element. This is the conceptual opposite of the  <ambient term, which illuminates without reference to a light source.  <diffuse illuminates only in reference to light sources.

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WinImages F/x, Morph and all associated documentation
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WinImages F/x Manual Version 7, Revision 6, Level A

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