This is a child page. You can use Parent in the quick nav bar at the top or the bottom of the page to navigate directly back to the parent of this page. Some child pages are more than one level deep, and in that case will require more than one Parent click to reach the outermost document level.

16.90.5 - SceneScript Language Reference - ambient (SceneScript element)

 <ambient EXP

This language element may be used inside a  <trait block.

EXP may range from 0.0 to 1.0. It represents the amount of light that is applied to an object when no light source directly shines upon that object. Another way to look at this is it means that this amount of illumination will apply to the object even when there are no lights. Use this term for the amount of illumination you want in shadowed areas of objects. The ambient amount is added to other light sources.

Keyboard Navigation
, Previous Page . Next Page t TOC i Index o Operators g Glossary
WinImages F/x, Morph and all associated documentation
Copyright © 1992-2007 Black Belt Systems ALL RIGHTS RESERVED Under the Pan-American Conventions
WinImages F/x Manual Version 7, Revision 6, Level A

Valid HTML 4.01 Loose

This manual was generated with wtfm
wtfm uses aa_macro and SqLite
aa_macro uses python 2.7
Page 173