§ 12 - Operators Dialog


The Operator Dialog

Operators can be selected five ways:

  1. Using the drop-down menu  Operators    (if enabled in the Preferences dialog)
  2. Using the local submenu   -- |  located at the top right of the Operator dialog
    (Click on the "▾" to select)
  3. Using the main menu  Operators , and via its various submenus such as  Operators/Adjustment ▶
  4. Using one of the Quick Operators dialog buttons
  5. Using a text hotkey chosen with the Set button

Operators "do something" to the portions of the image defined by the area selections you make with the tools in the area toolbox.

Each operator attempts to give you some idea what will happen before you do anything by showing its effect within the preview box in the Operators dialog.

You can move where this preview looks when it's not in  Thumb    mode with the preview eyepoint tool 👁️ in the Areatools, by performing a upon the preview image itself and dragging, and you can use , , , or to pan around (also shift+, , , or ), (also opt/alt+, , , or ) when the Operators dialog is the active window and an input value box is not selected.

You can reset any operator that has settings to its default condition by pressing Reset.

You can set a hotkey to quickly access any of the operators by clicking Set and entering one character in the next dialog, then clicking OK. Once set, pressing h followed within about one second by that hotkey will cause the operator dialog to select the operation for which you chose the hotkey. You can remove an existing hotkey by clicking Set, leaving the entry widget blank, and clicking OK. You can also immediately cancel a hotkey h prefix by pressing h again. If you don't cancel the hotkey h prefix, but fail to enter another keystroke within one second, the h prefix will automatically cancel itself.

You can open the documentation to the page for the current operator by pressing Help.

The Q button opens (or closes, if already open) the Quick Operators dialog.

If the →Script button is enabled for any one operator, clicking it will create a script line with the current settings of that operator. This allows you to test settings, undoing them as needed, until you are getting the results you want, then with one click, you can capture that exact effect to the Script operator.

If the CS button is enabled, this indicates there is/are (a) line(s) in the script operator, and clicking CS will allow you to clear those lines to start accumulating new lines fresh. The default is that you will be prompted to ask if you're sure; you can turn off that prompt in the Preferences dialog if you prefer to live dangerously.

For the preview itself, you can choose a  Thumb    (thumbnail) representation of the entire image, or look at a sub-region at  1x    or  2x    magnification from the Preview's drop-down menu in the Operators window.

You can do a before/after comparison in the preview by pressing and releasing Before.

You can click and drag the viewing area in the preview around when it is not set to  Thumb   

You can also use the preview eyepoint tool 👁️ to select a specific viewpoint for the 1x and 2x views within any image view.

As long as there is an image loaded, when the operator dialog is active, you can press n to go to the next operator in the list, and N (shift+n) to go to the previous operator in the list.

§ 12.1 - List of Adjustment Operators

  1. Burn
  2. Ceiling
  3. Colorize
  4. Contrast & Brightness
  5. Curves
  6. Darken
  7. Darkness Gain
  8. Floor
  9. Force Dynamic
  10. Gain
  11. Gamma
  12. Histogram Equalization
  13. Hue
  14. Levels
  15. Local Contrast
  16. Negative
  17. Sample
  18. Saturation
  19. White Balance
  20. Window & Level

§ 12.2 - List of Alpha Operators

  1. Alpha Modify
  2. Key to Colorspace

§ 12.3 - List of Compose Operators

  1. Brushstroke
  2. Color Fill
  3. Crop
  4. Guitar Chord
  5. Frame
  6. Math
  7. Merge
  8. Perlin Noise
  9. Place
  10. Range Fill
  11. Tunnel

§ 12.4 - List of Filter Operators

  1. Channel Move
  2. Chroma Noise
  3. Color Map
  4. Color Reduction
  5. Convolve
  6. Dodge
  7. Edge Detection
  8. Emboss
  9. Exposure
  10. Gaussian Blur
  11. Halftone
  12. Horizontal Remove
  13. Infill
  14. Jumble
  15. Maximum
  16. Median
  17. Minimum
  18. Monochrome
  19. Monofix
  20. Notch Filter
  21. Pixelize
  22. Remove Isolated Pixels
  23. Remove Isolated Streaks
  24. RGB Shift
  25. Sharpen
  26. Vignette
  27. Vertical Remove
  28. YRB Conversion

§ 12.5 - List of Geometry Operators

  1. Bend
  2. Caricature
  3. Center
  4. Dome
  5. Flip
  6. Keystone
  7. Mirror
  8. Perspective
  9. Radial Wave
  10. Roll
  11. Rotation
  12. Rotate 90°
  13. Skew
  14. Stretch
  15. Swirl

§ 12.6 - List of Meta Operators

  1. Annotation
  2. Author
  3. Camera
  4. Copyright
  5. DPI
  6. GPS
  7. Measure
  8. Notations
  9. Software
  10. Time

§ 12.7 - List of PCB Operators

  1. Legend Label
  2. Layer Clear
  3. Pad
  4. Plane
  5. Valves

§ 12.8 - List of Render Operators

  1. Fractals
  2. Kaleidoscope
  3. Random
  4. Spherize

§ 12.9 - List of Warp Operators

  1. Bend
  2. Caricature
  3. Dome
  4. Kaleidoscope
  5. Keystone
  6. Mirror
  7. Perspective
  8. Radial Wave
  9. Roll
  10. Rotation
  11. Skew
  12. Stretch
  13. Swirl

§ 12.10 - List of All Operators

  1. Alpha Modify
  2. Annotation
  3. Author
  4. Bend
  5. Brushstroke
  6. Burn
  7. Camera
  8. Caricature
  9. Ceiling
  10. Center
  11. Channel Move
  12. Chroma Noise
  13. Color Fill
  14. Colorize
  15. Color Map
  16. Color Reduction
  17. Contrast & Brightness
  18. Convolve
  19. Copyright
  20. Crop
  21. Curves
  22. Darken
  23. Darkness Gain
  24. Dodge
  25. Dome
  26. DPI
  27. Edge Detection
  28. Emboss
  29. Exposure
  30. Flip
  31. Floor
  32. Force Dynamic
  33. Fractals
  34. Frame
  35. Gain
  36. Gamma
  37. Gaussian Blur
  38. Guitar Chord
  39. GPS
  40. Halftone
  41. Histogram Equalization
  42. Horizontal Remove
  43. Hue
  44. Infill
  45. Jumble
  46. Kaleidoscope
  47. Key to Colorspace
  48. Keystone
  49. Layer Clear
  50. Legend Label
  51. Levels
  52. Local Contrast
  53. Math
  54. Maximum
  55. Measure
  56. Median
  57. Merge
  58. Minimum
  59. Mirror
  60. Monochrome
  61. Monofix
  62. Negative
  63. Notations
  64. Notch Filter
  65. Pad
  66. Perlin Noise
  67. Perspective
  68. Pixelize
  69. Place
  70. Plane
  71. Radial Wave
  72. Random
  73. Range Fill
  74. Remove Isolated Pixels
  75. Remove Isolated Streaks
  76. RGB Shift
  77. Roll
  78. Rotation
  79. Rotate 90°
  80. Sample
  81. Saturation
  82. Script
  83. Sharpen
  84. Skew
  85. Software
  86. Spherize
  87. Stretch
  88. Swirl
  89. Time
  90. Tunnel
  91. Valves
  92. Vertical Remove
  93. Vignette
  94. White Balance
  95. Window & Level
  96. YRB Conversion
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