§ 10 - Working with Panels


Developing Tools

Many of the effects panels have common control elements and other features. This section describes those control elements and their uses.

§ 10.1 - The On Checkbox  On

 On allows you to turn any developing tools window panel on and off once the panel has been activated. To activate a panel, adjust one of its controls. Don't turn on panels using this checkmark unless they've already been activated.

§ 10.2 - The S Button

S allows you to save the settings of a panel for later re-use.

§ 10.3 - The L Button

L allows you to load previously saved settings for a particular panel for re-use.

§ 10.4 - The ^ Button

^ moves a panel up one position in the developing tools window.

§ 10.5 - The v Button

v moves a panel down one position in the developing tools window.

§ 10.6 - The [R] Button

[R] resets the panel to its default settings.

§ 10.7 - Painting

Operations that allow you to paint in an effect, such as Dodge and Burn, are modal; that means that you enter into a mode (specifically, a painting mode), apply the effect to the image using left-click brushstrokes, and then exit the mode using a right-mouse-click with the mouse still over the image window.

§ 10.7.1 - The P Button

P turns on the painting mode. Exit this mode by clicking the right mouse button.

§ 10.8 - Floating Panels

Often when working with an image, there will be a particular subset of effects that you're using, while others will not be in use. You can float all the panels that are  On to the top of the developing tools window using -F. This will move all the enabled panels to the top of the developing tools window. You can then arrange them using the individual panel v and ^ controls.

You can also float specific panels to the top, regardless of whether they are  On or not. To do this, press f and then follow with the appropriate single keystroke:

KeyFloated Operator
1Horizontal Ruler
2Vertical Ruler
3Grid
4Re-color
5Black Level
6Curves
7Downsize
8Color Balance
9Black Balance
0Low Level Blur
aAstro CA Removal
bBadge
cCEBR
dDe-Vignette
eCrop
fFlip
gGeom
hHistogram
iHot / Cold Indication
jMarker
kShadows and Highlights
lLevels
mMonochrome
nLuma Remap
oSepia
pBlur
qRIP Noise Reduction
rRecover
sSaturation
tTint
uSharpen
vVignette
wWhite Balance
xWindow and Level
yLocal Contrast
zLow Level Saturation
BBurn
DDodge
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