Many of the effects panels have common control elements and other features. This section describes those control elements and their uses.
✓ On allows you to turn any developing tools window panel on and off once the panel has been activated. To activate a panel, adjust one of its controls. Don't turn on panels using this checkmark unless they've already been activated.
S allows you to save the settings of a panel for later re-use.
L allows you to load previously saved settings for a particular panel for re-use.
^ moves a panel up one position in the developing tools window.
v moves a panel down one position in the developing tools window.
[R] resets the panel to its default settings.
Operations that allow you to paint in an effect, such as Dodge and Burn, are modal; that means that you enter into a mode (specifically, a painting mode), apply the effect to the image using left-click brushstrokes, and then exit the mode using a right-mouse-click with the mouse still over the image window.
P turns on the painting mode. Exit this mode by clicking the right mouse button.
Often when working with an image, there will be a particular subset of effects that you're using, while others will not be in use. You can float all the panels that are ✓ On to the top of the developing tools window using ⌘-F. This will move all the enabled panels to the top of the developing tools window. You can then arrange them using the individual panel v and ^ controls.
You can also float specific panels to the top, regardless of whether they are ✓ On or not. To do this, press f and then follow with the appropriate single keystroke:
Key | Floated Operator |
---|---|
1 | Horizontal Ruler |
2 | Vertical Ruler |
3 | Grid |
4 | Re-color |
5 | Black Level |
6 | Curves |
7 | Downsize |
8 | Color Balance |
9 | Black Balance |
0 | Low Level Blur |
a | Astro CA Removal |
b | Badge |
c | CEBR |
d | De-Vignette |
e | Crop |
f | Flip |
g | Geom |
h | Histogram |
i | Hot / Cold Indication |
j | Marker |
k | Shadows and Highlights |
l | Levels |
m | Monochrome |
n | Luma Remap |
o | Sepia |
p | Blur |
q | RIP Noise Reduction |
r | Recover |
s | Saturation |
t | Tint |
u | Sharpen |
v | Vignette |
w | White Balance |
x | Window and Level |
y | Local Contrast |
z | Low Level Saturation |
B | Burn |
D | Dodge |
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